Guy Milner (Unconventional GMs, Burn after Running) Interview: ep. 232

Guy Milner (Unconventional GMs, Burn after Running) Interview: ep. 232

Author: Craig Shipman May 1, 2024 Duration: 1:16:04

How do you run a one-shot in three hours that everyone loves? Enjoy this discussion with Guy Milner about how he prepares and runs one-shot sessions. He shares practical tips and makes the case for playing and running games at conventions.

Burn After Running RPG One-Shots Blog

Unconventional GMs YouTube Channel

Fabula Ultima JRPG

Assassin’s Creed

Nailed It TV Show

************************************

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show for as little as $1 month: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

Add this to the end of your link on DriveThruRPG to support the show: ?affiliate_id=1044145 For example ⁠⁠⁠⁠⁠⁠https://preview.drivethrurpg.com/en/product/397612/Court-of-Blades--Scandal-Forged-in-the-Dark?affiliate_id=1044145

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out our live-streaming content on ⁠⁠Twitch⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Don't miss our RPG Actual Plays, tutorials, and gaming content on ⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Listen to an excellent boardgame ⁠⁠podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Go to the Writer's Room for ⁠⁠7th Sea Adventures! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out the great games from ⁠⁠A Couple of Drakes:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

⁠⁠Marginal Words KS⁠⁠

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow us on ⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow us on Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow on BlueSky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠


Ever wonder how the games on your shelf actually came to be? TABLETOP TALK-Third Floor Wars pulls back the curtain on the entire world of tabletop gaming, moving beyond reviews and rules to explore the human stories behind the cardboard and miniatures. Host Craig Shipman invites designers, developers, artists, and writers into a conversation that feels more like a chat between friends than a formal interview. The focus here is on the creative journey itself-the initial spark of an idea, the messy middle of development, and the unique methods each creator uses to bring their vision to life. Each episode digs into the origins of beloved games, uncovering the personal inspirations and problem-solving processes that shape the hobbies we love. You’ll hear about the challenges of balancing a game’s mechanics, the narrative choices behind a compelling world, and the artistic decisions that give a game its distinct personality. This podcast is for anyone who’s ever looked at a beautifully crafted game and wondered about the people who built it from the ground up. Craig’s genuine curiosity drives these discussions, making each conversation a deep and engaging exploration of the passion that fuels the industry. Tune in for a regular dose of insight from the minds that shape your gaming table.
Author: Language: English Episodes: 100

TABLETOP TALK - Third Floor Wars
Podcast Episodes
Ben Robbins (Microscope, In This World) Interview: ep. 215 [not-audio_url] [/not-audio_url]

Duration: 2:19:26
Listen as Craig and Ben talk about his approach to making award-winning, innovative games like Microscope and In This World Get everything from Ben here ********************* Support the show for as little as $1 month: ⁠…
Luke Jordan (Grand Guignol, Harvest) Interview: ep. 214 [not-audio_url] [/not-audio_url]

Duration: 2:22:55
Join Craig as he talks with Luke Jordan about his creative process and how it brought us the TTRPGs Grand Guignol and Harvest. Kickstarter https://www.backerkit.com/c/projects/jay-dragon/grand-guignol-harvest Luke’s Itch…
Tim Denee (Deathmatch Island, Odyssey Aquatica) Interview: ep. 213 [not-audio_url] [/not-audio_url]

Duration: 1:29:19
Craig talks with Tim Denee about his games Deathmatch Island, Odyssey Aquatica, and Blades '68. Deathmatch Island: https://www.backerkit.com/c/projects/evil-hat/deathmatch-island Bronze Murder: https://www.timdenee.com/b…
Barney Menzies (Don't Play This Game, Shiver) Inteview: ep. 212 [not-audio_url] [/not-audio_url]

Duration: 1:03:11
Join us for an interview with game designer and publisher Barney Menzies, one-half of the minds behind Parable Games. Discover the secrets of crafting the innovative and spine-tingling solo RPG "Don't Play This Game."We…
Cezar Capacle (Not a Demon, Nexalis) Interview: ep. 211 [not-audio_url] [/not-audio_url]

Duration: 1:43:06
Cezar Capacle is a Brazilian tabletop game designer currently based in Madeira Island. Since 2016, he has dedicated his time to game design and released over 20 games. In 2022, He was a “Designer of the Year” finalist in…
Kyle Rowan (Vagrantsong, Malifaux, Wyrd Games) Interview: ep. 210 [not-audio_url] [/not-audio_url]

Duration: 1:11:29
Kyle is the lead designer at Wyrd Games and the designer behind the HOT board game, Vagrantsong. Mothership https://www.youtube.com/playlist?list=PLYOGZIpC-07MC5L-gvVjiEqL50ThDsreB Public Access https://www.youtube.com/p…
7 GM Tips for Captivating your Players: ep. 208 [not-audio_url] [/not-audio_url]

Duration: 40:56
Craig covers 7 tips for GMs to help capture and keep your players' attention. You can get a copy of the slide deck by emailing admin (at) thirdfloorwars.com Please let me know if you'd like to hear of content like this!…
Clara Efferin (Tabletop Illustrator) Interview: ep. 207 [not-audio_url] [/not-audio_url]

Duration: 57:30
Join Craig while he talks with Clara Efferin, a tabletop illustrator from Southeast Asia. Listen to them discuss her creative process and the future of AI art. Check out Clara's work HERE https://www.claraefferin.com/ Co…