Ross Bryant and Cupp (Push the Roll) ep. 273

Ross Bryant and Cupp (Push the Roll) ep. 273

Author: Craig Shipman March 17, 2026 Duration: 1:30:44

Cupp and Ross Bryant join us for an informative episode about the nature and specifics of roleplaying and podcasts. The pair dives into their experiences with role-playing games. The two of them are seasoned role-players and understand more than most what the impact of throwing a microphone in front of your face has on the way you approach sessions. 

The highlights of this episode focus on how GMs can make the experience more visual and cinematic, and on the power of improvisation and fluidly moving through the session with your players.  We discuss horror as a genre, so if you're into getting spooked during the session, it’s good listen. 

Check out Push the Roll here: https://pushtheroll.com

and sign up to their Patreon! https://members.pushtheroll.com/?synced=1

Listen to Ain’t Slayed Nobody: https://aintslayednobody.com

Follow Ross on Instagram: https://www.instagram.com/rossbb/

and Cuppycup: https://bsky.app/profile/did:plc:5olaqsnnyq7hqxxjr2qhtds7

SHOW NOTES:

Blades ’68

Glass Cannon Network

Dropout TV

Kids on Bikes

Call of Cthulu

Fall (film) 

Bout of Radness

The Victorians and Ancient Greece by Richard Jenkyns

Alien: The Cold Forge by Alex White

The Traitors (TV)

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Ever wonder how the games on your shelf actually came to be? TABLETOP TALK-Third Floor Wars pulls back the curtain on the entire world of tabletop gaming, moving beyond reviews and rules to explore the human stories behind the cardboard and miniatures. Host Craig Shipman invites designers, developers, artists, and writers into a conversation that feels more like a chat between friends than a formal interview. The focus here is on the creative journey itself-the initial spark of an idea, the messy middle of development, and the unique methods each creator uses to bring their vision to life. Each episode digs into the origins of beloved games, uncovering the personal inspirations and problem-solving processes that shape the hobbies we love. You’ll hear about the challenges of balancing a game’s mechanics, the narrative choices behind a compelling world, and the artistic decisions that give a game its distinct personality. This podcast is for anyone who’s ever looked at a beautifully crafted game and wondered about the people who built it from the ground up. Craig’s genuine curiosity drives these discussions, making each conversation a deep and engaging exploration of the passion that fuels the industry. Tune in for a regular dose of insight from the minds that shape your gaming table.
Author: Language: English Episodes: 100

TABLETOP TALK - Third Floor Wars
Podcast Episodes
Nick of Goblin Archives (Liminal Horror, The Mall) Interview: ep. 186 [not-audio_url] [/not-audio_url]

Duration: 1:00:47
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Raph Damico (The Zone, Laughing Kaiju) Interview: ep. 185 [not-audio_url] [/not-audio_url]

Duration: 2:03:06
What about an RPG inspired by the movie Annihilation - NO GM needed? Craig sits down with Raph Damico and they dig into The Zone. It is Raph's storyteller strange, twisted, horror RPG. We've played it several times on th…
Navi and Shawn Drake (Dead Belt, Hedge, Skyworthy) Interview: ep. 181 [not-audio_url] [/not-audio_url]

Duration: 2:03:18
Craig talks with Navi and Shawn Drake about their new game on Kickstarter, Dead Belt. They dive into how their partnership works to create the games many people love. Dead Belt KS: https://www.kickstarter.com/projects/ac…
Andrew Peregrine (Dune, Dr Who, Opera House) Interview: ep. 180 [not-audio_url] [/not-audio_url]

Duration: 2:00:49
Join Craig and Andrew as they discuss many games Andrew's helped bring to life. Twitter: https://twitter.com/peregrinecorone?lang=en Dune: https://modiphius.us/collections/dune-adventures-in-the-imperium DriveThru (Andre…
Even Footing Games (Babies & Broadswords) Interview: ep. 179 [not-audio_url] [/not-audio_url]

Duration: 1:10:51
Fantasy RPG with babies? Craig talks with Jason Cassidy and Jimmy St. James about the making of Babies and Broadswords. Where did the idea emerge from? How did the mechanics change during development? https://evenfooting…
Spencer Campbell (Slayers, RUNE, NOVA, LUMEN) Interview: ep. 178 [not-audio_url] [/not-audio_url]

Duration: 2:21:56
A souls-like solo roleplaying game? A no-prep asymmetrical monster-hunter TTRPG? Yes, please! Craig sits with Spencer Campbell, and they talk about Spencer's unique approach to making games. KS: https://www.kickstarter.c…

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