Sam Dunnewold (Dice Exploder) Interview: ep. 243

Sam Dunnewold (Dice Exploder) Interview: ep. 243

Author: Craig Shipman July 31, 2024 Duration: 2:11:46

Craig sat down with Sam Dunnewold and learned where the inspiration for Dice Exploder emerged from, Sam's creative process works, and what it was like working with Jason Morningstar on a new game about time, reenactors, and the horrible human that was Jesse James.

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Game Changer


Ever wonder how the games on your shelf actually came to be? TABLETOP TALK-Third Floor Wars pulls back the curtain on the entire world of tabletop gaming, moving beyond reviews and rules to explore the human stories behind the cardboard and miniatures. Host Craig Shipman invites designers, developers, artists, and writers into a conversation that feels more like a chat between friends than a formal interview. The focus here is on the creative journey itself-the initial spark of an idea, the messy middle of development, and the unique methods each creator uses to bring their vision to life. Each episode digs into the origins of beloved games, uncovering the personal inspirations and problem-solving processes that shape the hobbies we love. You’ll hear about the challenges of balancing a game’s mechanics, the narrative choices behind a compelling world, and the artistic decisions that give a game its distinct personality. This podcast is for anyone who’s ever looked at a beautifully crafted game and wondered about the people who built it from the ground up. Craig’s genuine curiosity drives these discussions, making each conversation a deep and engaging exploration of the passion that fuels the industry. Tune in for a regular dose of insight from the minds that shape your gaming table.
Author: Language: English Episodes: 100

TABLETOP TALK - Third Floor Wars
Podcast Episodes
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Jason Cordova and Alex Rybitski (The Between) Interview: ep. 245 [not-audio_url] [/not-audio_url]

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Neal Litherland (Sundara: Dawn of a New Age, Army Men) Interview: ep. 244 [not-audio_url] [/not-audio_url]

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Ben Alexander (ION Heart, Illustrator for Shiver) Interview: ep. 242 [not-audio_url] [/not-audio_url]

Duration: 1:09:23
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Emily Weiss (Picket Line Tango for Mothership) Interview: ep. 241 [not-audio_url] [/not-audio_url]

Duration: 1:44:35
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Jonathan Mordech (King’s Poisoner) Interview: ep. 239 [not-audio_url] [/not-audio_url]

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Jonathan talks about the origins and the mechanics behind his GM-Less RPG, The King's Poisoner. He walks us through the process and decisions that took the basics of Blackjack and transformed it into an RPG with court in…
WF Smith (Barkeep on the Borderlands) Interview: ep. 237 [not-audio_url] [/not-audio_url]

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WF Smith discusses his Ennie-winning book, Barkeep on the Borderlands. Craig asks about the idea's origin and the creative decisions that brought the book to life. Prismatic Wasteland Barkeep on the Borderlands Prismatic…
Jim & Raychel (Tabula Sono 3D VTT) Interview: ep. 236 [not-audio_url] [/not-audio_url]

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