The Window to Virtual Reality That Skips the Headset ft. Barmak Heshmat, CEO of Brelyon

The Window to Virtual Reality That Skips the Headset ft. Barmak Heshmat, CEO of Brelyon

Author: Charlie Fink Productions August 22, 2026 Duration: 56:40

Charlie, Ted, and Rony open on Higgsfield's $400 million raise at a $5.4 billion valuation, and the uncomfortable gap between its strong revenue and a wave of user complaints about its terms of service (Charlie discloses he's a Higgsfield creative partner). From there: Snap's $2,195 Specs launch on September 16th, and Evan Spiegel's candid admission that he doesn't expect them to sell well, which Rony compares to Jensen Huang's decade-plus of staying the course before Nvidia's breakout. The group also digs into Epic Games quietly offloading Sketchfab and ArtStation to the much smaller KitBash, and a wide-ranging debate on AI filmmaking sparked by a Chatham House Rules event with Google and the American Film Institute, including Rony's memorable comparison of AI-native filmmakers to Skrillex versus the full-orchestra, Abbey-Road approach of traditional Hollywood.


Barmak Heshmat, founder and CEO of Brelyon, joins to make the case for immersive displays that skip the headset entirely. A former head of optics at the AR company Meta (not Facebook) and MIT computational imaging researcher, Barmak explains Brelyon's curved monitor, which uses monocular depth to create what he calls "a window to the virtual world" you look through rather than wear. The conversation covers why enterprise, not consumer, is where the technology is scaling first, a published study with Toyota on video pass-through windshields that could eliminate car glass entirely, and Barmak's longer-term vision for light field displays as the natural evolution beyond stereoscopic 3D.


Key Moments:

[03:35] Higgsfield's $400M raise and the backlash over its terms of service

[07:35] Snap's $2,195 Specs and the Jensen Huang long-game comparison

[11:35] Epic Games sheds Sketchfab and ArtStation to KitBash

[17:35] Inside a Chatham House Rules AI filmmaking summit with Google and AFI

[21:35] The Skrillex vs. Beatles theory of AI-native filmmaking

[28:35] Barmak Heshmat joins to tell us about building the Brelyon's headset-less display

[33:35] How monocular depth creates a "window to the virtual world"

[46:35] A published study with Toyota on video pass-through windshields

[53:35] The future: light field displays and headsets as an accessory


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Hosted by Charlie Fink, with regular voices like Ted Schilowitz and Rony Abovitz, The AI XR Podcast goes beyond the headlines to explore the human stories shaping artificial intelligence and extended reality. This isn't a series of dry tech lectures. Instead, you'll hear unfiltered conversations with the people who were actually in the room-founders of pioneering companies, former executives from giants like Google DeepMind and Meta Reality Labs, and the creative minds behind tools like Unity and Apple Vision Pro. Each episode feels like a candid discussion, pulling back the curtain on how these technologies are built, the real business challenges faced, and their unexpected impacts on entertainment and industry. The podcast thrives on access, featuring interviews with startup CEOs navigating the current landscape, researchers pushing the boundaries of AI, and Hollywood directors applying these tools in new ways. It’s a direct line to the veterans and visionaries defining our digital future. For anyone curious about the convergence of virtual worlds and intelligent machines, this is an essential listen, offering context and clarity from those who have helped build it all. Charlie Fink Productions brings these nuanced talks to life, making complex topics relatable and deeply engaging.
Author: Language: English Episodes: 50

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