EP: A Year of UFO 50 - Porgy

EP: A Year of UFO 50 - Porgy

Author: The Secret Lives of Games February 21, 2025 Duration: 1:47:06

We're joined by Trent Kusters (League of Geeks) and Kayin (I Wanna Be The Guy) to discuss Porgy, the 22nd game in the UFO 50 collection.

"Strange happenings near the coast! Dive deep and get to the bottom of what's fishy in the sea."

Next week: Onion Delivery

Audio edited by Dylan Shumway.

 

Discussed on this episode:

Kayin's Porgy Blog Post – "On Backtracking"
https://kayin.moe/backtracking  

Games: Agency as Art – C. Thi Nguyen
https://global.oup.com/academic/product/games-9780190052089?cc=us&lang=en& 

A Play of Bodies – Brendan Keogh
https://mitpress.mit.edu/9780262037631/a-play-of-bodies/ 

Shadow The Past's Porgy Speedruns (1st World Record run)
https://www.youtube.com/watch?v=SoYXGkX2_IA&t=1s 

Game Maker's Notebook – 17 Year Development Journey with Caves of Qud
https://interactive.libsyn.com/17-year-development-journey-with-caves-of-qud 

 

Kayin's website
https://kayin.moe/about  

Kayin on bluesky
https://bsky.app/profile/kayin.moe 

Trent on bluesky
https://bsky.app/profile/trentkusters.bsky.social

 

http://discord.gg/eggplant

https://www.patreon.com/eggplantshow

 


Ever wonder what really happens between the initial spark of an idea and the final product you play? The Secret Lives of Games pulls back the curtain, offering a rare, unvarnished look at the creative journey. Each episode is built around a candid conversation with a game creator, moving far beyond simple promotion to explore the messy, beautiful, and often surprising realities of their work. You’ll hear about the late-night breakthroughs, the frustrating dead ends, and the personal philosophies that shape the games we love. This podcast is less about reviews or news and more about understanding the human effort behind the pixels and code. It’s for anyone who’s curious about the art and craft of game development, whether you’re a seasoned player, an aspiring designer, or simply fascinated by creative processes. Listen in for genuine stories about problem-solving, narrative design, artistic choices, and the intricate process of building interactive worlds. These are the detailed, behind-the-scenes discussions that reveal how games truly come to life.
Author: Language: English Episodes: 100

The Secret Lives of Games
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EP: A Year of UFO 50 - Golfaria [not-audio_url] [/not-audio_url]

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EP: A Year of UFO 50 - Block Koala [not-audio_url] [/not-audio_url]

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EP: A Year of UFO 50 - Mooncat [not-audio_url] [/not-audio_url]

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EP: A Year of UFO 50 - SPECIAL - Developer Interview [not-audio_url] [/not-audio_url]

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