Episode 156: Read Only Memo

Episode 156: Read Only Memo

Author: Video Game History Foundation May 28, 2026 Duration: 1:13:20

Host Frank Cifaldi is joined this week by Wes Fenlon, author of the bi-weekly newsletter Read Only Memo, which focuses on emulation, ROM hacks, translations, and decompilations. The two discuss the niche nature of Wes’ content while he emphasizes the importance of emulation and fan translations, highlighting their role in making old games accessible. Wes and Frank get way into the weeds as they chat about the challenges and innovations in emulation, such as static recompilation and decompilation, the impact of companies like Nintendo on the emulation community, and the potential for fan-driven innovations to influence commercial retro game releases.

Mentioned in the show:

GitHub ShaderBeam and Blur Busters article - an overlay you can run over a window: https://github.com/mausimus/ShaderBeam 


You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


See more from Wes Fenlon:

Bluesky: @wes.readonlymemo.com

Newsletter: Read Only Memo

PC Gamer: pcgamer.com/author/wes-fenlon 


Video Game History Foundation:

Email: podcast@gamehistory.org

Website: gamehistory.org


Support us on Patreon: /gamehistoryorg


Ever wonder how the stories behind your favorite games actually get uncovered? Video Game History Hour pulls back the curtain on that process, hosted by Frank Cifaldi from the Video Game History Foundation. Instead of dry lectures, each episode feels like you’re overhearing a fascinating conversation between experts. Frank invites game developers, historians, and storytellers to share their discoveries and the real, often messy work of preservation. You’ll hear about the frustrating dead-ends that make researchers want to bang their heads against the wall, followed by those incredible breakthroughs when a forgotten piece of history suddenly clicks into place. This podcast is built on the genuine thrill of sharing a find, capturing the human side of digging through old code, tracking down obscure prototypes, or interviewing pivotal developers whose contributions have been overlooked. It’s a casual, engaging dive into the layers of an industry often focused only on the future, reminding us that every game has a past worth saving. Tune in for a refreshingly authentic look at the passion and persistence required to keep video game history alive, one surprising story at a time.
Author: Language: English Episodes: 100

Video Game History Hour
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