Joneva Barry - Chuck E. Cheese, Kadabrascope

Joneva Barry - Chuck E. Cheese, Kadabrascope

Author: Karl Kuras June 29, 2024 Duration: 1:37:47

Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens.
Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.  
An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.

Recorded:  July 2023

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Links:

Chuck E Cheese's The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17
http://platypuscomix.com/darkvault/misfits/misfit52.html
https://www.donnacohen.com/ciriculum-vitae
https://jeffcummins.wixsite.com/jeff
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf
https://en.wikipedia.org/wiki/Pixar#Early_history

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 50

Video Game Newsroom Time Machine
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