Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing

Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing

Author: Karl Kuras April 8, 2024 Duration: 2:46:04

In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores.  One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System.  His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN.  Today, he helps game devs test their wares before they hit our screens at VGM.

Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them.  His insights are truly invaluable!

Recorded: August 2023

Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://en.wikipedia.org/wiki/Zzap!64
https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur)
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://en.wikipedia.org/wiki/Personal_Computer_Games
https://en.wikipedia.org/wiki/Crash_(magazine)
https://www.mobygames.com/game/191/bruce-lee/
https://en.wikipedia.org/wiki/Ascential
https://en.wikipedia.org/wiki/Computer_and_Video_Games
https://en.wikipedia.org/wiki/Mean_Machines
https://en.wikipedia.org/wiki/Official_Nintendo_Magazine
https://en.wikipedia.org/wiki/Neal_Adams
https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/
https://www.mobygames.com/game/518/toonstruck/
https://www.mobygames.com/company/3300/ea-pacific/
https://en.wikipedia.org/wiki/IGN
https://en.wikipedia.org/wiki/OnLive
https://en.wikipedia.org/wiki/Walmart
https://vgm.co/index.htm


Copyright Karl Kuras

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
Gary Bracey - Part 1 - Ocean [not-audio_url] [/not-audio_url]

Duration: 1:28:52
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions. Our guest today…
Phil Adam - Spectrum Holobyte, SPA, Interplay, Amico [not-audio_url] [/not-audio_url]

Duration: 3:54:06
Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and hi…
October 1994 [not-audio_url] [/not-audio_url]

Duration: 4:16:04
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and a…
Tom Kalinske - Mattel, Sega, Leap Frog [not-audio_url] [/not-audio_url]

Duration: 2:22:28
Few events in video game history are more legendary than the Console War between Sega and Nintendo. Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske. Tom's story is not just…
October 1984 [not-audio_url] [/not-audio_url]

Duration: 3:01:46
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and a…
Richard Bartle - Part 2 - Designing Virtual Worlds [not-audio_url] [/not-audio_url]

Duration: 1:30:55
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and…
Richard Bartle - Part 1 - MUD (Multi User Dungeon) [not-audio_url] [/not-audio_url]

Duration: 2:12:51
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreat…
John Wood - Sally Dark Ride [not-audio_url] [/not-audio_url]

Duration: 1:18:26
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the…
September 1994 [not-audio_url] [/not-audio_url]

Duration: 4:08:22
Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industr…
Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose [not-audio_url] [/not-audio_url]

Duration: 1:36:40
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s,…