March 1993

March 1993

Author: Karl Kuras April 18, 2023 Duration: 1:44:24

Nintendo leaks SNES CD specs
Sega touts Genesis VR
Mortal Kombat coming to consoles

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in March 1993. 
As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

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Links:
7 Minutes in Heaven: The Lost Vikings
    Video Version:  https://www.patreon.com/posts/81638094
    https://en.wikipedia.org/wiki/The_Lost_Vikings

Corrections:
    February 1993 Ep - https://www.patreon.com/posts/february-1993-80279774
    https://www.youtube.com/watch?v=fvws5tOHsEE
    https://en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog_features
    https://en.wikipedia.org/wiki/VHS

1993.03
Japanese coinop cabs go BIG
    Replay March 1993 pg. 7
    https://en.wikipedia.org/wiki/Virtua_Racing
    https://en.wikipedia.org/wiki/Lucky_%26_Wild
    October 1992 ep - https://www.patreon.com/posts/october-1992-75188159

David C. Rockola passes away
    Replay March 1993 pg. 25, 101
    https://www.jukeboxhistory.info/rock-ola/history.html
    https://www.ipdb.org/machine.cgi?id=1295
    https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=269

CES belonged to CD
    https://archive.org/details/Computer_Gaming_World_Issue_104/page/n9/mode/1up
    September 2002 ep- https://www.patreon.com/posts/september-2002-73539855

SNES CDRom specs leaked
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n51/mode/1up   
    https://gamingdoc.org/wp-content/uploads/2021/02/SNES-CD-ROM-System-1993.pdf

LaserActive brings laserdisc gaming home
    https://archive.org/details/Electronic-Games-1993-03/page/n9/mode/1up   
    https://en.wikipedia.org/wiki/LaserActive      
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n49/mode/1up
    http://www.laserdiscarchive.co.uk/laserdisc_archive/pioneer/pioneer_cld-a100/pioneer_cld-a100.htm
    https://www.linkedin.com/in/triphawkins/

VR is coming from Sega
    https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up
    Replay march 1993, pg. 37  
    https://www.arcade-museum.com/game_detail.php?game_id=10340
    https://en.wikipedia.org/wiki/Sega_VR
    Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153
    https://www.mobygames.com/person/296287/kyle-hodgetts/
    https://mumbrella.com.au/software-developer-lodges-court-claim-nines-aca-429820
    https://www.pressreader.com/australia/weekend-gold-coast-bulletin/20121013/282123518741574

Acclaim gets Mortal Kombat
    https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up
    https://www.giantbomb.com/mortal-monday/3015-4703/
    Gregory Fischbach Part 2 - Acclaim  https://www.patreon.com/posts/47720122

MicroProse moves onto Mac
    https://archive.org/details/asm_magazine-1993-03/page/n9/mode/1up   
    https://www.mobygames.com/game/company:10/platform:macintosh/sort:date/page:1/
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n45/mode/1up
    Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924

The Brits go ga-ga for the 486
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up    
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up

AMD and Cyrix optimistic
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up
    https://en.wikipedia.org/wiki/Cyrix

Virgin bundles up with Interplay
    https://archive.org/details/Electronic-Games-1993-03/page/n11/mode/1up

CGW starts the Patch File
    https://archive.org/details/Computer_Gaming_World_Issue_104/page/n144/mode/1up

HDTV delayed but software industry stands at the ready
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n29/mode/1up
    
FTC considers breaking up Microsoft
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n37/mode/1up

New European law hits pirates
    Replay March 1993 pg. 7 
    http://www.tilt.it/deb/edevg-en.html   
    https://archivio.corriere.it/Archivio/interface/slider.html#!paolo-di-nunno/NobwRAdghgtgpmAXGA1nAngdwPYCcAmYANGAC5wAepSYADlNgDbYAE+AlixAK4QTZgAvgF0gA
    https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up
    
Sonic is coming to comics
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n148/mode/1up
    https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

 

 

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
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Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and hi…
October 1994 [not-audio_url] [/not-audio_url]

Duration: 4:16:04
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Tom Kalinske - Mattel, Sega, Leap Frog [not-audio_url] [/not-audio_url]

Duration: 2:22:28
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Duration: 3:01:46
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Richard Bartle - Part 2 - Designing Virtual Worlds [not-audio_url] [/not-audio_url]

Duration: 1:30:55
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and…
Richard Bartle - Part 1 - MUD (Multi User Dungeon) [not-audio_url] [/not-audio_url]

Duration: 2:12:51
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreat…
John Wood - Sally Dark Ride [not-audio_url] [/not-audio_url]

Duration: 1:18:26
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the…
September 1994 [not-audio_url] [/not-audio_url]

Duration: 4:08:22
Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industr…
Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose [not-audio_url] [/not-audio_url]

Duration: 1:36:40
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s,…