October 1984

October 1984

Author: Karl Kuras August 27, 2025 Duration: 3:01:46

Japan goes after arcades,
Nintendo's Famicon gets its first licensee &
Gamers come together online

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in October 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

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iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

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Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/137421899

7 Minutes in Heaven: Lazy Jones
Video Version: https://www.patreon.com/posts/7-minutes-in-137421447
    https://en.wikipedia.org/wiki/Lazy_Jones

Corrections:
September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://archive.org/details/atariincbusiness0000gold
    http://jerrymomoda.com/universal-vs-nintendo-part-i-2/
    https://www.patreon.com/posts/83174490/
    https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/
    https://www.youtube.com/watch?v=1-Uz0LMbWpI    
    https://archive.org/details/zaprisefall00cohe/mode/2up
    

1944    
Coinmen looking forward to VE Day
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf  pg. 1   
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3   
    https://www.ipdb.org/machine.cgi?id=2735    
    https://www.ipdb.org/machine.cgi?id=2736
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf   pg. 2
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf  pg. 2     
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf   pg. 5

First National Electronics Conference held
    https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2


1954    
Popular Electronics debuts
    https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf    pg. 52

Von Neumann joins Atomic Energy Commission
    https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3   
    https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5

New York Magistrate resigns to head Comics Code Authority
     https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4


1964    
UNIVAC experiments with airflow computing
    https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2

Big Tech hit by defense spending cuts
    https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65

Bowling gets computerized
    https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf   pg. 46


1974    
ASCII code extensions proposed
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf   pg. 26  
    https://www.aivosto.com/articles/charsets-7bit.html#body 
    
Atari Debuts Touch Me
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf   pg. 31

Sega sponsors video game tournament
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf  pg. 45    
    https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest    


1984:
Hasbro buys Milton Bradley
    Toys Hobbies & Crafts, October 1984

Warner returns to profitability
    "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News"

Atari Games Inc. established
    Replay, October 1984, pg. 15
    
Jack is looking for cash
    The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery
    Electronic Games, October 1984, pg. 12
    Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News

Commodore financials break records
    https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater
    
Apple numbers soar
    Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21

TI settles investor suit
    Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116

Ocean buys Imagine
    https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater

Sinclair buys rights to bandersnatch
    https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater
    https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater

Activision to spend big as computer game maker
    ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday       
    ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday

PCS going into bankruptcy
    https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater
    
Konami goes public
    KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY

Japanese Arcade law
    https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater

Japanese arcades diversify
    https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up

Chuck E. Cheese operations normalize
    Play Meter, October 15, 1984, pg. 9

Fighting games are all the rage
    Replay, October 1984, pg. 16
    https://en.wikipedia.org/wiki/Punch-Out!!

AMOA set to be the battle of the carts
    Replay, October 1984, pg. 27, pg. 31

Video Games donated to Smithsonian
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf  pg. 38
    
Namco moves to Famicom
    https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
    http://www.videogameden.com/fc.htm?lor
    
Parker Bros may be getting out
    https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater
    Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419

Adam woes continue
    https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater
    https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater
    Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News     
    No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial
    Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15

Oric on the ropes
    https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater

GEC drops MSX plans
    https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater

Sega to launch MSX in UK
    https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater     
    https://www.msx.org/wiki/Yashica_YC-64    
    https://www.msx.org/wiki/Category:Yeno

Amstrad bullish on CPC
    Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN

Commodore prepping 128
    https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater

Sinclair denies rumors of expanded speccy
    https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater

Sinclair announces Spectrum+
    https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater    
    https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater

Home computers have the price right, just not the power
    Byte, October 1984, pg. 6
    Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE

Games on cassette are dead
    https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater

Bookware mania explodes!
    https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater    
    https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
    Toy & Hobby World, October 1984, pg. 8
    
Visi On sold to CDC
    https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false

Microsoft delays Windows... again
    PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk

Ensoniq plans ad campaign
    No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England    
    https://en.wikipedia.org/wiki/Ensoniq

Crackers get organized
    https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater     
    https://csdb.dk/group/?id=3423
    
Playnet Launches nationwide
    PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday

Comp-U-Card hits 1 million
    COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday
    
Micronet to take on Compunet in the UK
    https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater    
    Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984

Videotex or videotext?
    Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer         
    Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer

Game creators get chatty
    https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up
    https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up
    
ISBN adds software
    Byte, October 1984, pg. 10

Antic Reviews The Art of Computer Game Design
    https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater   
    https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up
    
Nintendo beats Universal on appeal
    "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095
    On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle"

MCA sues Atari
    https://archive.org/details/computer-entertainer-3-7/mode/1up
    https://www.atariprotos.com/2600/software/dune/dune.htm

Commodore runs afoul of the FTC
    Byte, October 1984, pg. 9
    
Learn to speculate - the Video Game!
    INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR     
    https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470  

Acorn dives into Laserdiscs
    Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE      
    https://www.historyofinformation.com/detail.php?id=1661

RIP HESWare
    https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater      
    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
    No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore.

Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
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