Raymond Yap - Wong's International, Mondex

Raymond Yap - Wong's International, Mondex

Author: Karl Kuras September 23, 2024 Duration: 1:30:33

The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.

One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.

How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.

Recorded: March-June 2024

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up

https://www.wih.com.hk/

https://en.wikipedia.org/wiki/Pong#Home_version

https://en.wikipedia.org/wiki/BBC_Micro

https://en.wikipedia.org/wiki/MK14

https://en.wikipedia.org/wiki/Acorn_Computers

https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
September 1984 [not-audio_url] [/not-audio_url]

Duration: 3:42:58
PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in Augu…
August 1994 [not-audio_url] [/not-audio_url]

Duration: 4:17:34
30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stori…
Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat [not-audio_url] [/not-audio_url]

Duration: 1:34:41
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Inst…
August 1984 [not-audio_url] [/not-audio_url]

Duration: 5:06:29
Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and…
Graeme Bayless - Part 3 - EA, Tiburon, Madden [not-audio_url] [/not-audio_url]

Duration: 2:06:16
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Inst…
July 1994 - Part 2 [not-audio_url] [/not-audio_url]

Duration: 3:27:34
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the v…
July 1994 - Part 1 [not-audio_url] [/not-audio_url]

Duration: 3:21:48
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and arou…
Graeme Bayless - Part 2 - Dynamix, Sierra [not-audio_url] [/not-audio_url]

Duration: 1:14:41
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Instit…