Robert Kniskern - GameMaster

Robert Kniskern - GameMaster

Author: Karl Kuras September 23, 2022 Duration: 2:05:30

Online gaming is one of the dominant business models today, but back in 1979, a small start up in Chicago showed how it was done. The Game Master was a virtual playground for computer enthusiasts before most people knew what a personal computer was.
Robert Kniskern helped bring that technology to life. He tells us about his early experiences with minicomputers, buying Altair 8800 number 400 with some friends and later working with Sega, 3DO, and Sierra to help build the multiplayer gaming tech of the future.

Recorded October 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com


Links:
https://www.linkedin.com/in/bob-kniskern-1794841/
http://adaptivemicroware.com/management/
https://en.wikipedia.org/wiki/S-100_bus
https://en.wikipedia.org/wiki/PDP-11
https://en.wikipedia.org/wiki/Altair_8800
https://cybernews.com/editorial/the-1977-trinity-and-other-era-defining-pcs/
https://en.wikipedia.org/wiki/Wabash_College
https://en.wikipedia.org/wiki/Alpha_Microsystems
https://en.wikipedia.org/wiki/Bulletin_board_system
https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up
http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf pg. 10
https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://en.wikipedia.org/wiki/Sega
https://en.wikipedia.org/wiki/Sierra_Entertainment
Ken Williams Interview - https://www.patreon.com/posts/42700706
https://en.wikipedia.org/wiki/NCUBE


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
September 1984 [not-audio_url] [/not-audio_url]

Duration: 3:42:58
PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in Augu…
August 1994 [not-audio_url] [/not-audio_url]

Duration: 4:17:34
30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stori…
Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat [not-audio_url] [/not-audio_url]

Duration: 1:34:41
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Inst…
August 1984 [not-audio_url] [/not-audio_url]

Duration: 5:06:29
Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and…
Graeme Bayless - Part 3 - EA, Tiburon, Madden [not-audio_url] [/not-audio_url]

Duration: 2:06:16
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Inst…
July 1994 - Part 2 [not-audio_url] [/not-audio_url]

Duration: 3:27:34
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the v…
July 1994 - Part 1 [not-audio_url] [/not-audio_url]

Duration: 3:21:48
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and arou…
Graeme Bayless - Part 2 - Dynamix, Sierra [not-audio_url] [/not-audio_url]

Duration: 1:14:41
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Instit…