Video Games 2 the MAX

Video Games 2 the MAX

Author: Sean Garmer Language: English Episodes: 100
Each week on Video Games 2 the MAX, Sean Garmer brings his perspective as a longtime veteran of games journalism to the table. He’s often joined by semi-regular co-host and seasoned reviewer Marc Morrison, or sometimes a guest, for conversations that dig into the entire world of interactive entertainment. The discussion naturally flows from the games they’re currently playing and reviewing into the biggest news stories shaping the industry. Every episode also carves out space for a deeper dive on a special topic, giving the analysis room to breathe beyond just the headlines. Given that games don't exist in a vacuum, the dialogue occasionally branches into related films and television shows, all filtered through a gamer's lens. This isn't a rushed recap; it's a considered chat between knowledgeable voices who have been around the block. The result is a podcast that feels like sitting in on a conversation between friends who just happen to have a wealth of experience. You’ll hear genuine opinions, informed debates, and the kind of context that only comes from years of paying close attention. Whether it's a blockbuster release or a niche indie title, the focus remains on thoughtful commentary over simple hype. Tune in for a comprehensive, yet personal, take on everything happening in gaming and the pop culture that intersects with it.
Episodes
PlayStation Making Some Big Moves for 2025 and Beyond # 425 [not-audio_url] [/not-audio_url]

Duration: 1:33:03
Although we didn't intentionally mean to take a week off, things fell in a way that forced us to, but at least it was only one week. At this time, Sony has made a few announcements and moves that may make for an interest…
Is the Era of Huge Games Ending? WB Games Narrows Its Focus # 423 [not-audio_url] [/not-audio_url]

Duration: 1:24:01
In an interview with Famitsu, Toshihiro Nagoshi, a former SEGA director who was pivotal at RGG studio, which works on the Like a Dragon games, says that the "era of game size" being pivotal to a game is coming to an end.…
Sony Officially Kills Concord And Closes Firewalk Studio # 422 [not-audio_url] [/not-audio_url]

Duration: 1:28:34
Unfortunately, this week is the culmination of a previous problem for Sony, as the company officially decided to put the final nail in Concord's coffin and subsequently close down the studio that made the game, Firewalk…
Call of Duty Black Ops 6, Like a Dragon Yakuza Amazon Show # 421 [not-audio_url] [/not-audio_url]

Duration: 1:26:12
The biggest release of the year as far as industry sales is here in Call of Duty: Black Ops 6 and it also makes its debut on Xbox Game Pass as well. As a result, Sean has played a fair portion of the campaign and he has…
Does Gaming Have a Remake Problem? Neva Impressions # 420 [not-audio_url] [/not-audio_url]

Duration: 1:23:33
The bombardment of game releases continues, and it does not seem to be going to let up anytime soon. Although there are plenty of new games on the horizon, the glut of remakes and remasters seems to have become a larger…
A New Dawn Comes For Halo # 418 [not-audio_url] [/not-audio_url]

Duration: 1:13:19
Late night on Sunday during the Halo World Championships a surprise video debuted showcasing a project from 343 Industries that showcases what Halo could look like on Unreal Engine 5 as they officially make the move away…
Assassin's Creed Shadows Delayed # 417 [not-audio_url] [/not-audio_url]

Duration: 1:08:09
Tokyo Game Show has come and gone, and aside from Nintendo and another big publisher, pretty much everyone you would expect showed off at least something to be excited about. Whether it is the PlayStation State of Play,…
Best PlayStation 1 Games # 416 [not-audio_url] [/not-audio_url]

Duration: 2:04:02
Sony finally unveiled the big promotions for the 30th Anniversary of PlayStation this past week and does it ever look enticing. Sean and Marc celebrate a bit themselves talking about the reveal, if they may pick up any o…