Resident Evil Requiem Impressions, PlayStation Changing PC Strategy # 483

Resident Evil Requiem Impressions, PlayStation Changing PC Strategy # 483

Author: Sean Garmer March 3, 2026 Duration: 1:41:12
One of the biggest releases of the 2026 gaming calendar, Resident Evil Requiem, is now out, and we had to bring back Randy Isbelle to discuss his most anticipated game of the year. It is so anticipated that he's already rolled credits on the game in the manner of a weekend! Is this truly the best RE game since RE 4? Marc also has thoughts on the game, albeit he hasn't gotten as far as Randy has.

There's also a follow-up on both of the big stories from last week, as new Xbox CEO Asha Sharma had an interview with Jez Corden of Windows Central, and more details from Jason Schreier about the Bluepoint closing. However, it is another statement from Schreier about PlayStation backing out of bringing its single-player games to PC that is the major discussion for this week. The guys discuss why Sony may be heading in this direction and if they are truly leaving money on the table or not by putting the focus solely on the console.

Plus, Marvel's Wolverine now has a release date, Paramount has won the bidding war for Warner Bros and could this effect the Warner Bros game division? A new God of War game starring Freya could be in development and release as soon as this year? Pokemon Winds and Waves was announced for 2027 only on Nintendo Switch 2, Pokemon Pokopia is the highest rated Pokemon game ever? Valve being sued by the State of New York and more!

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Each week on Video Games 2 the MAX, Sean Garmer brings his perspective as a longtime veteran of games journalism to the table. He’s often joined by semi-regular co-host and seasoned reviewer Marc Morrison, or sometimes a guest, for conversations that dig into the entire world of interactive entertainment. The discussion naturally flows from the games they’re currently playing and reviewing into the biggest news stories shaping the industry. Every episode also carves out space for a deeper dive on a special topic, giving the analysis room to breathe beyond just the headlines. Given that games don't exist in a vacuum, the dialogue occasionally branches into related films and television shows, all filtered through a gamer's lens. This isn't a rushed recap; it's a considered chat between knowledgeable voices who have been around the block. The result is a podcast that feels like sitting in on a conversation between friends who just happen to have a wealth of experience. You’ll hear genuine opinions, informed debates, and the kind of context that only comes from years of paying close attention. Whether it's a blockbuster release or a niche indie title, the focus remains on thoughtful commentary over simple hype. Tune in for a comprehensive, yet personal, take on everything happening in gaming and the pop culture that intersects with it.
Author: Language: English Episodes: 100

Video Games 2 the MAX
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