Warner Bros Closes Monolith Productions, Fable Delayed to 2026 # 435

Warner Bros Closes Monolith Productions, Fable Delayed to 2026 # 435

Author: Sean Garmer March 4, 2025 Duration: 1:38:23
Warner Bros gaming division continues delivering terrible news as of late, and this week was perhaps the worst of them all, as the decision was made to close down three of its studios, Player First studios, and WB San Diego, both leading and helping on the soon-to-be delisted Multiversus. They also continued by announcing the cancellation of the recently rebooted Wonder Woman game, and with it came the shutdown of Monolith Productions. Who's to blame? And where does the bleeding end for the AAA gaming space?

Microsoft also made a much quieter announcement with the newest head of Xbox, Craig Duncan, stating that the highly anticipated Fable reboot would now release in 2026, effectively delaying the game completely out of this year. Although no particular reason was given, many speculations lay ahead, is this the right time to delay the game? Or could there be something concerning afoot?

Speaking of Microsoft, Sean finally got some hands on time with Avowed and he also talks about beating Like a Dragon: Pirate Yakuza in Hawaii, while Marc beat Eiyuden Chronicle: Hundred Heroes as well. Plus, Sony gives the PSVR 2 a price cut, Capcom makes a change at a high position, while Monster Hunter Wilds helps Steam break concurrent records. There's Pokemon announcements, and much more!

* We will be off for two weeks because of Sean's trip to Puerto Rico. So we won't have an episode March 10 or March 17. We will make up for that with at least one episode (if not two) on Saturday 03/22 depending on how much has happened since then. Then go back to regular programming on Monday 03/24. *

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Each week on Video Games 2 the MAX, Sean Garmer brings his perspective as a longtime veteran of games journalism to the table. He’s often joined by semi-regular co-host and seasoned reviewer Marc Morrison, or sometimes a guest, for conversations that dig into the entire world of interactive entertainment. The discussion naturally flows from the games they’re currently playing and reviewing into the biggest news stories shaping the industry. Every episode also carves out space for a deeper dive on a special topic, giving the analysis room to breathe beyond just the headlines. Given that games don't exist in a vacuum, the dialogue occasionally branches into related films and television shows, all filtered through a gamer's lens. This isn't a rushed recap; it's a considered chat between knowledgeable voices who have been around the block. The result is a podcast that feels like sitting in on a conversation between friends who just happen to have a wealth of experience. You’ll hear genuine opinions, informed debates, and the kind of context that only comes from years of paying close attention. Whether it's a blockbuster release or a niche indie title, the focus remains on thoughtful commentary over simple hype. Tune in for a comprehensive, yet personal, take on everything happening in gaming and the pop culture that intersects with it.
Author: Language: English Episodes: 100

Video Games 2 the MAX
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