Game Boy Works #124: Nail'n Scale & Pri Pri: Primitive Princess

Game Boy Works #124: Nail'n Scale & Pri Pri: Primitive Princess

Author: Jeremy Parish July 25, 2021 Duration: 11:09

Puzzle platformers are in their Game Boy; all's right with the world.

Yes, this episode brings us not one but two—two!—puzzle action games for Game Boy. As if we'd have it any other way. As often happens, one of these is far more fun and playable than the other in hindsight, reflecting poorly on the lesser of the two. For once, the better game received a U.S. release while the merely-OK one remained stranded overseas.

Nail'n Scale from Data East offers much: Two-player simultaneous action, fluid and friendly jump mechanics, and a fun platforming gimmick that also doubles as the key to the puzzle-like level designs.

Pri Pri: Primitive Princess... doesn't have these things. It's not terrible, but its plodding pace does not pair well with its unforgiving, trial-and-error design. Weirdly, this one's from Sunsoft, whom you'd expect to have presented a more respectable showing than Data East... but there are no rules on Game Boy! Nothing makes sense! 


Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
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Sunsoft blew our minds with Blaster Master, but the company did not suddenly become some 8-bit powerhouse after releasing that game. Here's the rocky portion of their road to greatness, a pair of NES conversions that wil…
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I can't believe I completely failed in this episode to draw attention to the fact that Dr. Chaos is, in fact, a Superman villain. But then again, both games this episode read like latter-day comic book villains: Good-hea…
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Duration: 22:27
Sunsoft gets a major glow-up this episode after a mediocre start as a publisher of ancient arcade ports and one neat-but-meager light gun shooter. No one would accuse them of half-assing it this time around, though; Blas…
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Duration: 28:37
If Super Mario Bros. was the culmination of the Famicom's early history in Japan, Super Mario Bros. 2 for NES served the same role here in the U.S. Debuting as the console hit critical mass in time for its first major ho…