Game Boy Works 126: Godzilla & Nekojara Monogatari

Game Boy Works 126: Godzilla & Nekojara Monogatari

Author: Jeremy Parish March 20, 2022 Duration: 14:55

You come at the king, you'd best not miss. In this case, they've come at Godzilla, the King of Monsters, and stolen his horrible little son Minilla. I personally would be happy to let Minilla languish forever in captivity, but parental instincts run deep even for a skyscraper-sized atomic-powered dinosaur... and the result is one of the best Game Boy puzzle action games to date. So, hey, thanks for existing, Minilla. I guess.

On the import tip this episode: Nekojara Monogatari, another of Kemco's reworkings of the Shadowgate engine into a role-playing adventure game. This one has a theme of kitty cats. It has never been fan-translated, a state of affairs I would love to see resolved; it's a pretty neat little game, from what I can tell.

Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more! Books coming soon.


Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
Segaiden 010: Pachinko II / Golgo 13 / Orguss / Home Mahjong [not-audio_url] [/not-audio_url]

Duration: 17:15
A couple of follow-ups to 1983 releases this week, as well as a couple of games that appear to have been held over from 1983. Yes, SG-1000 begins 1984 with a hangover. Pachinko II is the affordable and expanded follow-up…
NES Works Gaiden #19: Famicom 1984, Pt. 1 [not-audio_url] [/not-audio_url]

Duration: 18:51
Now that we've seen both Nintendo and Sega's offerings for 1983, we move along to 1984 and the first wave of Famicom releases. All but one of these titles have already put in an appearance on NES Works proper as entries…
Segaiden #009: Space Slalom / Zippy Race / Pachinko / Exerion [not-audio_url] [/not-audio_url]

Duration: 15:29
This week we hit on the two most expensive games for the SG-1000. Every console's gotta have at least one of them, right? The ultra-rare collector's chase piece that hits the brakes on any reasonable dream of ever owning…
Segaiden #008: Sega Flipper / Pop Flamer / Pacar / Sega-Galaga [not-audio_url] [/not-audio_url]

Duration: 17:46
Sega has always been an arcade powerhouse—even now, they run arcades in Japan. They've become fan destinations for more than just playing games; I bought taiyaki in the shape of the Sega logo at their Akihabara location…
Segaiden #07: Sindbad Mystery / Monaco GP [not-audio_url] [/not-audio_url]

Duration: 13:16
Only two games feature in this week's episode, because both are interesting enough (and contain a rich enough history) to merit a more in-depth discussion. First, Sindbad Mystery brings the maze chase genre to SG-1000 by…
Segaiden #04: Borderline / Safari Hunting / N-Sub [not-audio_url] [/not-audio_url]

Duration: 11:27
Our first dive into the SG-1000 catalog covers the three games that the internet seems convinced comprised the console's day-one releases. It's difficult to say when SG-1000 titles actually debuted, as Sega hasn't been e…
NES Works Gaiden #18: The Famicom Disk System [not-audio_url] [/not-audio_url]

Duration: 18:16
35 years ago this week, Nintendo launched the Disk System expansion for Family Computer—one of the most important (and one of the few successful) console add-ons ever. Boosting the power, capabilities, and storage capaci…
Segaiden #03: An Introduction to SG-1000 [not-audio_url] [/not-audio_url]

Duration: 9:37
The road to NES Works begins here! It's difficult to know what the year 2021 has in store for us, but you can at least look forward to one constant (fingers crossed): This comprehensive deep dive into the Sega 8-bit cata…