NES Works Gaiden #30: Antarctic Adventure / Yie Ar Kung Fu / Ninja-Kun

NES Works Gaiden #30: Antarctic Adventure / Yie Ar Kung Fu / Ninja-Kun

Author: Jeremy Parish December 27, 2021 Duration: 14:22

An 8-bit heavy hitter makes its Famicom debut, right around the same time as they first dipped a toe into the SG-1000 market: Konami, eventual creators of Castlevania and Contra, here still a mere stripling of a home games developer. As on Sega's platform, Konami made its debut in Nintendo-land with two games, though I would say both turned out far better than their SG-1000 counterparts. I mean, nobody's going to fall in love with Yie Ar Kung-Fu here in 2021, but Antarctic Adventure (or Kekkyoku Nankyoku Daibouken, if you want to be formal about it) is a good time for all.

Less so the third entry in this episode, Jaleco and TOSE's dire rendition of Universal's Ninja-kun.

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Production notes: - NES and Famicom footage in this episode was captured from  @Analogue  Nt / Nt Mini / Nt Mini Noir via RGB out. - SG-1000 footage captured from Analogue Sg with cart adapter and SG-1000 II (RGB mod by  @iFixRetro ) - Game Boy footage captured from Super Game Boy 2 / Super NES model 2 via JP21 SCART cable. - Standard definition video upscaled to 720 with xRGB Mini Framemeister and  @Retro Tink  5X.


Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
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Duration: 28:37
If Super Mario Bros. was the culmination of the Famicom's early history in Japan, Super Mario Bros. 2 for NES served the same role here in the U.S. Debuting as the console hit critical mass in time for its first major ho…