Segaiden #021: Rock'n Bolt / Elevator Action / Soukoban

Segaiden #021: Rock'n Bolt / Elevator Action / Soukoban

Author: Jeremy Parish November 28, 2021 Duration: 11:30

A bit of an emphasis on day jobs this episode, but fortunately one of these games offers more than mere workmanlike effort. Activision's Rock'n Bolt stands out this week as one of the SG-1000's most appealing puzzlers—certainly a more interesting take on the genre than Soukoban, which gets credit for its primal nature but not for possessing any sort of audio-visual flair. And then there's Elevator Action, a perfectly decent arcade game done dirty by the console's hardware. In fact, I'd go so far as to say the SG-1000's limits do more to hamper this conversion than any other game we've seen on the system to date.

Production note:

  • SG-1000 footage in this episode was captured from a combination of Sega SG-1000 II with (with Card Catcher; RGB amp mod by  @iFixRetro ) and  @Analogue  Mega Sg with card adapter module and DAC.
  • Video upscaled to 720 with  @Retro Tink  5X.

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Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
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