Segaiden #029: SG-1000 in Review

Segaiden #029: SG-1000 in Review

Author: Jeremy Parish March 20, 2022 Duration: 40:21

Our shared journey through the SG-1000 library has been illuminating, and in this episode I attempt to encapsulate much of what has been covered here over the past year. This episode isn't simply a recap and recontextualization of the system, though—it's also an attempt to reconcile some issues in my coverage of the individual games.

Part of what I've learned since early 2021 has been how to properly record the SG-1000 color palette, something I struggled with all along whether I was recording from Analogue clone hardware or an actual SG-1000. The system's limited but distinctive color options are a big part of what defines it! Also, we have a MUCH better sense of the actual release order of SG-1000 games thanks to the work of Gaming Alexandria. So, this episode is one part recap, one part quick review of 70+ games in proper order with proper color.

From here, I'm going to take a brief Sega break before returning late this spring or early summer to dive into the Mark III and transition into the Master System. Stay tuned!


Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
Segaiden 010: Pachinko II / Golgo 13 / Orguss / Home Mahjong [not-audio_url] [/not-audio_url]

Duration: 17:15
A couple of follow-ups to 1983 releases this week, as well as a couple of games that appear to have been held over from 1983. Yes, SG-1000 begins 1984 with a hangover. Pachinko II is the affordable and expanded follow-up…
NES Works Gaiden #19: Famicom 1984, Pt. 1 [not-audio_url] [/not-audio_url]

Duration: 18:51
Now that we've seen both Nintendo and Sega's offerings for 1983, we move along to 1984 and the first wave of Famicom releases. All but one of these titles have already put in an appearance on NES Works proper as entries…
Segaiden #009: Space Slalom / Zippy Race / Pachinko / Exerion [not-audio_url] [/not-audio_url]

Duration: 15:29
This week we hit on the two most expensive games for the SG-1000. Every console's gotta have at least one of them, right? The ultra-rare collector's chase piece that hits the brakes on any reasonable dream of ever owning…
Segaiden #008: Sega Flipper / Pop Flamer / Pacar / Sega-Galaga [not-audio_url] [/not-audio_url]

Duration: 17:46
Sega has always been an arcade powerhouse—even now, they run arcades in Japan. They've become fan destinations for more than just playing games; I bought taiyaki in the shape of the Sega logo at their Akihabara location…
Segaiden #07: Sindbad Mystery / Monaco GP [not-audio_url] [/not-audio_url]

Duration: 13:16
Only two games feature in this week's episode, because both are interesting enough (and contain a rich enough history) to merit a more in-depth discussion. First, Sindbad Mystery brings the maze chase genre to SG-1000 by…
Segaiden #04: Borderline / Safari Hunting / N-Sub [not-audio_url] [/not-audio_url]

Duration: 11:27
Our first dive into the SG-1000 catalog covers the three games that the internet seems convinced comprised the console's day-one releases. It's difficult to say when SG-1000 titles actually debuted, as Sega hasn't been e…
NES Works Gaiden #18: The Famicom Disk System [not-audio_url] [/not-audio_url]

Duration: 18:16
35 years ago this week, Nintendo launched the Disk System expansion for Family Computer—one of the most important (and one of the few successful) console add-ons ever. Boosting the power, capabilities, and storage capaci…
Segaiden #03: An Introduction to SG-1000 [not-audio_url] [/not-audio_url]

Duration: 9:37
The road to NES Works begins here! It's difficult to know what the year 2021 has in store for us, but you can at least look forward to one constant (fingers crossed): This comprehensive deep dive into the Sega 8-bit cata…