Why We Game: Dan Repperger – 2

Why We Game: Dan Repperger – 2

Author: The Influence Foundation February 15, 2021 Duration: 1:23:44

Fear the Boot’s Dan Repperger is back to delve into his RPG creative method, espousing the importance of the group template and party interconnection from conception. Never creating a game in a vacuum as character creation spawns campaign inspiration. Instead, he follows a strict philosophy of making the game world a living thing, who’s internal consistence is paramount. Dan discusses one regret from his recently concluded Skies of Glass Actual Play, the deviation from its micro-setting concept and how that misrepresented the play style it suggests. And late in the episode we unpack Dan’s GM insecurity.

Find Fear the Boot’s RPG resources at: feartheboot.com/ftb/index.php/resources


There's a whole world of gaming that exists away from screens, built on cardboard, dice, and imagination. Why We Game pulls up a chair to that table to explore the fascinating ecosystem surrounding analog games-think board games, tabletop RPGs, and card games. Hosted by The Influence Foundation, this podcast isn't about game reviews or strategy tips. Instead, it digs into the less-discussed machinery that makes this hobby tick: the business, the culture, and the people who built it from the ground up. You'll hear conversations that go beyond play, examining how these games are made, marketed, and sustained as a vibrant part of our leisure and social fabric. The discussions are grounded in real insights, often featuring pioneers and O.G.s like Dave Arneson, who offer a unique perspective on where this all came from and where it might be headed. Each episode feels like a deep-dive into a specific corner of the tabletop universe, revealing the connections between creativity, commerce, and community. It’s for anyone who’s ever wondered about the stories behind their favorite game’s shelf presence or the economics of a successful Kickstarter campaign. By focusing on the tangible, physical side of play, this podcast offers a fresh and thoughtful look at why these analog experiences continue to hold such a significant place in our culture.
Author: Language: en-us Episodes: 50

Why We Game
Podcast Episodes
Why We Game: GENCON Special 2021 [not-audio_url] [/not-audio_url]

Duration: 1:08:40
Some highlights from my GenCon 2021 trip. Featuring Keep by Amtgard. Check out this episode!
Why We Game: John Perks [not-audio_url] [/not-audio_url]

Duration: 1:11:40
John Perks is the Holistic Manager of The Fantasy Shop in St. Louis, overseeing the daily operations of their four area locations. A hippy and a hobbit, his hobby journey began at an early age with a family steeped in fa…
Why We Game: Wayne Cole [not-audio_url] [/not-audio_url]

Duration: 1:14:00
I finally got off my ass and asked Fear the Boot’s Wayne Cole to join me. Wayne’s initiation to the tribe was unconventional. He started gaming in his late twenties and his first two years were spent playing exclusively…
Why We Game: Derian Stennett 2 [not-audio_url] [/not-audio_url]

Duration: 36:24
Magic the Gathering subject matter expert Derian Stennett returns to discuss Modern Horizons 2, digital set remasters that trim the fat, the future of the Reserve List… and feces.
Why We Game: Chad Wattler – 2 [not-audio_url] [/not-audio_url]

Duration: 1:03:18
Chad Wattler from Fear the Boot is back. He breaks down the RPG equation. Conflict plus tension and a healthy amount of failure are the bulk of every story. Chad explains how the dice are there to randomly introduce fail…