[INTERMISSION V] Painted Glass

[INTERMISSION V] Painted Glass

Author: WOE.BEGONE Industries LLC July 14, 2021 Duration: 9:03

Patreon: http://patreon.com/woe_begone


Lyrics:

I was hoping you would

ignore the faultlines

and pass over the flags

that say who I am

so I built us a nest

a soft enclosure

I was painted glass

I was born when you were


(so if it hurts I'll know it’s true)


And I would hate to be the one

stuck in past, lost in his tracks

and I would hate to be the one

groveling for a second glance


but  I could even rival that

and I have grown so spiteful that

even if I had a bright idea I’d shoot it down

that’s the point, I’m prepared to meet the ground


it’s a normalcy I’m begging you to know

a towering over you

I am full of age, I am coming for you

hoping you are stronger than I’m used to

it was silent death until the silence broke

until the tongue broke through the teeth I know

it was not hard to make myself known

over feet of sediment and soil

so we plant ourselves where we always did

so we’d always be here for it

if I witness much, let me witness this

a terrible idea, I admit


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It starts with a game, or something that feels like one. WOE.BEGONE follows Mike Walters after he stumbles upon a bizarre and brutal online experience bearing that same ominous name. This isn't just a story about playing a game; it's about being pulled into its mechanisms, where actions in this so-called alternate reality have tangible and dangerous consequences in the real world. As Mike digs deeper, the central mystery shifts from simply surviving the game's challenges to unraveling the profound and terrifying technology that could possibly power it. Each episode of this fiction podcast is built with a dedicated, original soundtrack, creating an immersive atmosphere that blends science fiction speculation with relentless narrative momentum. The journey, presented by WOE.BEGONE Industries LLC, becomes a high-stakes investigation where the lines between game, experiment, and reality completely dissolve. Tune in not just for the escalating puzzles and threats, but for the unsettling question of what happens when a game starts designing the player.
Author: Language: English Episodes: 342

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