437: Scaling Design Critique

437: Scaling Design Critique

Author: Brian Lovin, Marshall Bock April 27, 2022 Duration: 29:34

This week, we talk about methods to scale design critiques with a growing team. In the Sidebar, we dig into the...details...of Figma's latest UI changes which added file type icons to file tabs.

Golden Ratio Supporters:

Zeplin recently shipped Flows!

Flows are a fast/effortless way to create and outline user flows and journeys. Designers can use flows to connect screens in seconds and map complete user journeys, showing not just the happy path but all possible paths and behaviors.

All you need to do is add screens you want in a flow, then add a connector which will snap into place to connect screens or design elements. You even add a label to clarify edge cases or error paths.

As you publish new versions of designs, your flows and connectors will get updated automatically as screens change.

Job Board:

We're curating the best product design roles from the world's most design-forward companies.

👉 Design Details Job Board

Universe is looking to hire a mid-level or higher product designer for remote work anywhere in the US. Universe opens up the possibilities of the internet, allowing anyone on earth to build a custom website or online store in seconds — without code, all from a phone. They’re looking for a Product Designer who is obsessed with the delightful possibilities of software and sees UI design as an artistic medium, not just a method of problem solving.

Dynaboard is the fastest way for developer teams to go 0 -> 1 on new web apps such as dashboards, admin panels, and approval flows. It combines multiple aspects of design and development tools into a single, collaborative experience. They are looking for their first Product Designer to join their high-velocity, early team to own the process of creating a new category of creative tool.

Glow is building the most elegant, powerful, and reliable crypto wallet. To do this, they need great designs — ones that are simple, familiar, and smart. Their small team is growing, and you’ll work closely with the team to craft new user experience patterns for interacting with crypto that will become the new normal for millions of people in the future.

Vagaro is hiring designers to build the booking, payments, and marketing solutions for growing businesses in the beauty, wellness and fitness industries around the world. if you want to have an immediate, direct and high impact through design, join Vagaro.

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

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Main Topic:

This week, we talk about methods to scale design critiques with a growing team.

Ryan Stone asks on GitHub:

Hey friends! My UX team has grown immensely in past year, to 30+ members. We have weekly 1-hour design crits where anyone can share work & receive feedback. This has been helpful in leveling up presentation and feedback-giving skills, as well as unblocking team members and maintaining alignment.

This has become challenging at scale though. Any tips to make crits more useful for larger teams, or are we destined to break apart?

  • Around can transcribe and collect meeting notes automatically.

Cool Things:

  • Brian shared Nightmare Alley, the latest screenplay from Guillermo del Toro. No spoilers here!
  • Marshall shared Play for iPad — native mobile prototyping, now on the big screen. It's good!

Design Details on the Web:

Byeee!


Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
Podcast Episodes
444: Writing Effective Self-Reviews [not-audio_url] [/not-audio_url]

Duration: 28:03
This week, we share our tips for writing better self-reviews during performance review season.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month…
443: Design Systems Interviews [not-audio_url] [/not-audio_url]

Duration: 36:00
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442: It Doesn't Have to Be Right [not-audio_url] [/not-audio_url]

Duration: 31:00
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441: WWDC 2022 [not-audio_url] [/not-audio_url]

Duration: 54:12
This week, we recap all of our favorite...design details...announced at this week's WWDC.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for a…
440: Don’t Call It a Design Critique [not-audio_url] [/not-audio_url]

Duration: 28:47
This week, we talk about how to make design critiques more fun, and how to encourage teams to share their work-in-progress more often.Supported by:Play — Play is the first native iOS design tool built for creating mobile…
439: Config 2022 [not-audio_url] [/not-audio_url]

Duration: 55:59
This week, we cover all of the exciting new releases from Config 2022, and do a deep dive into the new version of Auto Layout.Supported by:Clay — Clay is the beautiful and private home for all your relationships. Populat…
438: Dissecting Substack’s Podcast Player [not-audio_url] [/not-audio_url]

Duration: 39:18
This week, we dissect Substack’s new podcast player design, talking about both the pixels and the strategic advantage of sharing craft-specific content on Twitter. In the Sidebar, we talk about the nature and risks of cr…
436: Reclaiming Your Focus [not-audio_url] [/not-audio_url]

Duration: 23:25
This week, we share our tips and strategies for reclaiming our focus to do deep design work. In the Sidebar, we revisit last week's conversation about the value of ideas and finding the right time to share an idea with t…
435: New Feature Launch Checklist [not-audio_url] [/not-audio_url]

Duration: 28:40
This week, we share the checklist that we use when launching new features to make sure we’re not missing certain states, flows, or edge cases. In the Sidebar, we talk about working in public and the risk of people steali…
434: News Desk, Vol. 4 [not-audio_url] [/not-audio_url]

Duration: 29:13
This week, we talk about enhancing the performance of design teams, a more efficient developer handoff process, and how to develop strong opinions. In the Sidebar, we talk about the tradeoffs of career progression and ov…