Designer Notes 72: Harvey Smith

Designer Notes 72: Harvey Smith

Author: Idle Thumbs January 10, 2023 Duration: 2:38:58
In this episode, Soren and Leyla interview veteran game designer Harvey Smith, best known for his work on the Deus Ex and Dishonored series. They discuss what TDA stood for at Origin, if Dishonored is just Thief but faster, and why it is sometimes better to be heavy handed. This episode was recorded on March 23, 2022.

Soren Johnson, founder of Mohawk Games, hosts Designer Notes, a podcast from Idle Thumbs that digs into the personal histories and creative philosophies behind game development. The central question isn't just about how games are made, but why people dedicate their lives to making them. Each conversation moves beyond a single project, tracing a guest's entire journey through the industry to uncover the formative experiences, pivotal failures, and core beliefs that shape their work. You'll hear from noted designers as they reflect on their careers with a rare depth and candor, offering more than just postmortems or technical breakdowns. These discussions reveal the human stories behind the games, exploring the intersections of craft, art, and business that define a designer's path. Listening feels like being a fly on the wall for a thoughtful, meandering chat between colleagues who share a deep passion for the medium. The Designer Notes podcast provides a unique long-form perspective on game creation, making it essential for anyone curious about the people and processes that bring interactive worlds to life. It’s a series for those who appreciate that the most compelling design lessons are often wrapped in personal narrative and professional hindsight.
Author: Language: en-us Episodes: 92

Designer Notes
Podcast Episodes
Designer Notes 1: Rob Pardo - Part 1 [not-audio_url] [/not-audio_url]

Duration: 2:04:07
Welcome to Designer Notes, a podcast about why we make games, hosted by Soren Johnson of Mohawk Games. In our first episode, Soren sits down with Rob Pardo, formerly the Chief Creative Officer at Blizzard Entertainment,…

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