[Ep158] Safety Appetizer

[Ep158] Safety Appetizer

Author: Butterscotch Shenanigans July 4, 2018 Duration: 1:07:30

Hello, Shenanites! This is the first episode we’re recording in our new podcast space! This week, we discuss how buses high-five, opinionated systems, and flying potatoes. If things seem out of whack, it might just be a problem of depth. Advice for cameras and life!

Questions answered (abbreviated):

  • uppscatningsman: I think a lot of us would like to hear what the rest of your [brainstorming process for the Shenanijam] was like because [Goop Legacy] seemingly turned out nothing like the game you talked about in the kick off podcast.
  • cdcMully: I'm looking for some experience advice regarding the business aspect of creating a studio. I've never started a business before and have no idea where to begin or if it's even necessary?
  • Anonymous: You always mention "the dads." Can you elaborate?
  • ILikeEatingPie: In flop rocket, as far as I can tell, the rocket seems to be approximately 1M wide. The pilot, who frequently explodes their way out of that vessel is about 1M tall. All of the other people around the launch pad are much smaller, maybe a 1/3M tall. Does the M actually stand for a meter like I originally thought? That would make everyone really tiny. Is there official lore for this? Also, that potato is huge! Is there any official lore for it?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://podcast.bscotch.net, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://tips.bscotch.net.

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Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
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