[Ep229] Power Level 770

[Ep229] Power Level 770

Author: Butterscotch Shenanigans October 30, 2019 Duration: 1:11:29

Hiya, Shenanites! In this episode, we discuss ratcheting fidelity, doing activities, and mattering. Best case scenario, a screamy dreamy leads to a hearty starty and not a fuzzy buzzy. Also, some deep cuts about mentors and mentees, silver bullets, and the MOST important callout. Grab a mug, and listen!

If you’ve got extra questions (or extra good questions), get’em in there! We’re going to be doing some question blitzes in upcoming episodes, and we need your queries! Submit and vote at https://podcast.bscotch.net.

Questions answered (abbreviated):

  • challosis: Do any of you still have a mentor? Do you have a mentee? How do you find a mentor/mentee in games?
  • Flyhoppie Axerompa: Using your knowledge of what a "Walkie Talkie" is, can you guess what the following are?
  • cdcMully: Would you ever consider publishing smaller, quick side-projects?
  • AstroBeef: How much does morality matter when nothing matters?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★

Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
Podcast Episodes
[Ep487] Fluency Fails [not-audio_url] [/not-audio_url]

Duration: 1:02:54
This week, we talk about the healthcare system, space games, and parenting. Being a new parent is a lot like making games. Every kid comes with their own bugs and surprises, and you learn and adapt as you go. The second…
[Ep486] Mental Juggle [not-audio_url] [/not-audio_url]

Duration: 49:21
In this episode, we discuss dad life, skinny jeans, and productivity. When your brain decides not to cooperate, even simple tasks can feel hard. Staying productive requires balancing long-term projects with smaller, mana…
[Ep485] Viewer’s Choice [not-audio_url] [/not-audio_url]

Duration: 48:44
This week, we talk about localization, “nail or whiff”, and streaming. Horror games are streaming gold. People LOVE watching other people get spooked! But stream views don’t always translate to sales since the audience m…
[Ep484] Silver Bullet [not-audio_url] [/not-audio_url]

Duration: 1:00:33
In this episode, we discuss Concord, live service games, and marketing. A promotional effort might briefly spike sales, but rarely changes a game’s overall trajectory. Game marketing is about cumulative effects. There’s…
[Ep483] Steering True [not-audio_url] [/not-audio_url]

Duration: 1:11:02
This week, we talk about red flags, risk management, and design patterns. Design isn’t just about making things work; that’s a baseline requirement. It’s also about how every interaction hits you in the feels. Let design…
[Ep482] Plot Twist [not-audio_url] [/not-audio_url]

Duration: 1:06:44
In this episode, we discuss programming, hyperrealism, and story writing. In novels, the author controls the narrative and mostly guides the reader through a plot as a passenger. In contrast, video games often make you t…
[Ep481] Origin Story [not-audio_url] [/not-audio_url]

Duration: 1:07:59
This week, we talk about high school reunions, health tracking, and measurement fallacies. Tracking every metric can give the illusion of control, but data is often noisy, misleading, or just plain irrelevant. The challe…
[Ep480] Curiosity Unleashed [not-audio_url] [/not-audio_url]

Duration: 1:02:48
In this episode, we discuss dumb phones, road maps, and learning code. Acquiring a new skill is about unleashing your curiosity rather than fixating on specific frameworks. Whether you’re learning from classes, Youtube v…
[Ep479] Tech Gamble [not-audio_url] [/not-audio_url]

Duration: 1:01:24
This week, we talk about the pommel horse, Mario and Sonic, and the next blue ocean. Devs often rush to get in on the ground floor of new trends, hoping to capitalize on their potential before the market becomes saturate…
[Ep478] Custom Solutions [not-audio_url] [/not-audio_url]

Duration: 1:11:29
In this episode, we discuss the Crashlands 2 demo, ergonomics, and self-help books. Changing your environment and daily habits can make working towards your goals easier, if you know what tweaks to make. Self-help books…