How Xalavier Nelson Jr realised WITCH STRANDINGS was the next "strand-type" game

How Xalavier Nelson Jr realised WITCH STRANDINGS was the next "strand-type" game

Author: SIFTER July 14, 2022 Duration: 32:44

WITCH STRANDINGS is a mouse controlled "strand-type" game, where you make connections and paths across a cursed world.

Even though Hideo Kojima wanted to turn DEATH STRANDING into a genre, it was Xalavier Nelson Jr and the team at Strange Scaffold who did it first  

Learn more about this open world adventure through a forest, how the game runs WOLFENSTEIN 3D every single frame, and the hope that can be found in connections  

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

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Ever wondered what really happens behind the scenes of your favourite video games? Lightmap-Conversations with video game creators pulls back the curtain, offering genuine, in-depth chats with the people who bring these worlds to life. This isn't just a series of interviews; it's an award-winning Australian podcast that digs into the messy, fascinating, and deeply human creative process. Each episode feels like you're sitting in on a candid conversation between friends, one of whom just happens to be a brilliant developer, a visionary artist, or a composer whose music defines entire gaming eras. You'll hear stories about the breakthroughs and the breakdowns, the initial spark of an idea and the years of grind it takes to shape it into something you can play. Hosted by SIFTER, the podcast moves beyond just the finished product to explore the craft of interactive media itself. By focusing on the creators' personal journeys and professional challenges, Lightmap provides a unique perspective you won't find in standard reviews or previews. It’s for anyone who's ever finished a game and immediately wanted to know how it was made, or for anyone curious about the intersection of art, technology, and storytelling. Tune in for thoughtful discussions that are as much about the people as they are about the pixels.
Author: Language: en-au Episodes: 100

Lightmap - Conversations with video game creators
Podcast Episodes
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