084 _ Aubrey Anable _ 'Rehearsing Our Feelings'

084 _ Aubrey Anable _ 'Rehearsing Our Feelings'

Author: Sean Lally April 26, 2021 Duration: 49:07

'Rehearsing our Feelings'  

When it comes to trying to plan for the future, various tools are used to help us with the process. If you have a series of appointments to attend in the coming months, you'll likely use a calendar to schedule time and place. If you plan on building a structure or a landscape, you'll likely turn to drawings to define shapes and qualities. But you could lump these two examples together (the scheduling of time and the representation of a shape) as tools that help you deliver something you know you already want. In many ways, they are both instructions to manage something you already know. We're of course aware that this isn't exactly the case. The tools we use for design have proclivities embedded within them that inform the decisions we make while using them.  

But maybe we're missing the whole point here when discussing how to represent the future for people. Instead of showing them examples of how it might look, (one form or shape being better than the other) we instead need to allow people to experience a future that doesn't yet exist. There are various reasons why this could be of importance. It's possible that pressures like climate change, new forms of communication, social dynamics and an evolving human body are going to be delivering a near future so different from what we know today that there is a need to rehearse potential futures now. As my guest today, Aubrey Anable has said, 'rehearsing our feelings'. 

Video games are a medium that allow the player to experience environments and social scenarios in ways that other representation can't. This is in part because they can often be played many times with different outcomes each time. And these varied experiences within games give players an active interaction that is spatial, has aesthetics and often social, moral contracts embedded within. This concept of 'rehearsing our feelings' is a way for people to be embedded in unknown realities that could very well help prepare us for a future that is uncertain. A future that might require difficult choices in how we live in a changing climate, how we engage ecological anxiety, or even how we might live together (wink wink). Rehearsing our feelings, our expectations and our imaginations for what the future might hold is likely going to include the strengths that video games can offer. 

Aubrey Anable is assistant professor of film studies at Carleton University, Canada. Anable's research is broadly concerned with film and media aesthetics in North America after 1945 with an emphasis on the ways digital computers have changed visual culture. Her book Playing with Feelings: Video Games and Affect (University of Minnesota Press, 2018) provides an account of how video games compel us to play and why they constitute a contemporary structure of feeling emerging alongside the last sixty years of computerized living. Her articles have appeared in the journals Feminist Media Histories, Afterimage, Television & New Media, and Ada. She is currently co-editing The Concise Companion to Visual Culture (Forthcoming from Wiley Blackwell). 

Also try...Ep. 065 _ Dr Lisa Feldman Barrett _ 'How Emotions are Made' 

 


In a world where the very ground we stand on and the bodies we inhabit are becoming malleable territories for design, Night White Skies offers a necessary space for conversation. Host Sean Lally guides these discussions, which venture far beyond traditional architectural discourse to ask what kind of future we are actually building. This podcast thrives on the friction and insight generated by bringing together an unexpected mix of voices-from philosophers and scientists to policy makers and science fiction authors. You’ll hear how a cultural anthropologist’s research on ritual intersects with a material scientist’s work on smart environments, or how a novelist’s vision of tomorrow clarifies the ethical dilemmas faced by urban planners today. Each episode is a deep, meandering exploration, avoiding easy answers in favor of nuanced, often surprising connections. The aim is to piece together a broader, more complex picture of the transformations currently unfolding around and within us. By engaging with such a diverse range of thinkers, the Night White Skies podcast doesn't just report on change; it actively participates in the difficult, essential work of imagining what comes next.
Author: Language: English Episodes: 50

Night White Skies
Podcast Episodes
088 _ Boris_Magrini _ 'Radical Gaming' [not-audio_url] [/not-audio_url]

Duration: 47:10
This week is a conversation with curator Boris Magrini about the 'Radical Gaming' exhibition currently at the House of Electronic Arts (HEK) in Basel Switzerland. *** Night White Skies is a program about our design futur…
087 _ Margret Grebowicz _ 'Origin Stories' [not-audio_url] [/not-audio_url]

Duration: 49:24
Margret Grebowicz is an environmental philosopher living in upstate New York. She is the author of four books--Mountains and Desire: Climbing vs. the End of the World, Whale Song, The National Park to Come, Why Internet…
086 _ Daniel Barber _ 'Climate Histories' [not-audio_url] [/not-audio_url]

Duration: 1:06:17
Daniel A. Barber is Associate Professor and Chair of the PhD Program in Architecture at the University of Pennsylvania. His research and teaching narrate eco-critical histories of architecture and seek pathways into the…
085 _ Jackie Higgins _'Sentient' [not-audio_url] [/not-audio_url]

Duration: 44:04
This week is a conversation with Jackie Higgins. Jackie is a television documentary director and writer, who read zoology at Oxford University, as a student of Richard Dawkins. She made wildlife films for a decade, for B…
Ep. 083 _ Robert Markley_ 'Kim Stanley Robinson; [not-audio_url] [/not-audio_url]

Duration: 41:09
There is probably no bigger name in science fiction in the last 50 years than Kim Stanley Robinson. Robert Markley (who I'm speaking with today) wrote a book with that very title, 'Kim Stanley Robinson' that looks at his…
Ep._082 _ Stewart Hicks / Allison Newmeyer _'Character' [not-audio_url] [/not-audio_url]

Duration: 48:37
What does it mean for architecture to have character? Stewart and Allison are co-founders of Design With Company, who's work is interested in concepts that are shared between architecture and literature, including: narra…
Ep. 081 _ Elena Manferdini _'Material Forms' [not-audio_url] [/not-audio_url]

Duration: 37:15
Elena Manferdini, principal of Atelier Manferdini. She currently teaches at the Southern California Institute of Architecture SCI-Arc where she serves as the Graduate Programs Chair.
Ep. 080 _ Amy Brady _ 'Burning Worlds' [not-audio_url] [/not-audio_url]

Duration: 48:35
Amy writes about arts, culture, and the environment. She is the Deputy Publisher of Guernica magazine and the Editor-in-Chief of the Chicago Review of Books, where she also writes a monthly column called "Burning Worlds.…
Ep. 079 _ Michael Benedikt _ 'Architecture Beyond Experience' [not-audio_url] [/not-audio_url]

Duration: 49:33
Michael Benedikt is an ACSA Distinguished Professor of Architecture at the University of Texas at Austin, where he holds the Hal Box Chair in Urbanism and teaches design studio and architectural theory. He is a graduate…
Ep. 078 _ John May _ 'Signal, Image, Architecture' [not-audio_url] [/not-audio_url]

Duration: 49:32
This week is a conversation with John May and we're discussing a book he recently wrote called 'Signal, Image, Architecture. It's a short book with an objective to define the playing field today for this discussion. The…