005 - Psychology and Game AI

005 - Psychology and Game AI

Author: Jamie Madigan July 15, 2015 Duration: 1:00:54
Playing with and against other humans is great in many ways (and not so great in others) but the fact is that gamers spend a lot of time interacting with computer-controlled agents. Enemies, shopkeeers, quest givers, teammates, other NPCs --they can all be controlled by a game's artificial intelligence. AI has come a long, long way thanks to advances in the field and increased processing power on our gaming hardware, but some games are still better than others at making us feel that an NPC or enemy bot is acting like a human.

But to make something inhuman act human, you have to know something about how our fleshy meat brains work. You have to know a thing or two about human psychology. Humans don't always act rationally. They take social information like reputation into account when dealing with people. They use mental shortcuts in their decision making that produce weird results. Their perception of a scene can be affected by their attentional resources and the contextual baggage their puny minds bring with them. Can you teach a computer to emulate all that?

My guest on this episode of the podcast thinks so. His name is David Mark and he's an expert on developing AI for video games. Mark has also made it a point of studying psychology and applying its lessons to creating AI that seems human if you're willing to suspend a bit of disbelief.

Audio Credits:
Robot Motivation by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0Winner Winner! by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0

Ever wonder why a particular game mechanic feels so satisfying or why you keep returning to a certain virtual world? Psychology of Video Games Podcast digs into those exact questions, moving beyond simple reviews to explore the mental machinery behind our play. Hosted by psychologist Jamie Madigan, each episode applies research and theory to understand our experiences with games. You’ll hear discussions on how developers use principles of motivation and learning to craft compelling systems, and what our behavior-from cooperation to rage-quitting-reveals about our minds. This isn’t about finding the next game to play; it’s about understanding the ones you already love on a deeper level. The podcast unpacks the subtle psychological hooks in design, the social dynamics of online worlds, and the cognitive reasons behind our emotional responses. Whether you’re a dedicated gamer or simply curious about human behavior, these conversations offer a unique lens on a popular pastime. Tune in for a thoughtful analysis that connects the dots between academic psychology and the everyday realities of playing video games.
Author: Language: English Episodes: 100

Psychology of Video Games Podcast
Podcast Episodes
Episode 100 - Can Playing D&D Be Good For You? [not-audio_url] [/not-audio_url]

Duration: 45:38
It's frequently argued that playing games like Dungeons & Dragons can help you develop social skills like, cooperation, teamwork, and interpersonal communication. Get in there, use the game as scaffolding to practice tho…
Podcast 99 - Toxicity and Support [not-audio_url] [/not-audio_url]

Duration: 53:33
Toxicity in video games has been a long-standing and long-studied problem. In this episode, I talk to someone who has not only studied toxic behavior among gamers, but specifically looked at how players deal with it --or…
Episode 98 - Embedding Values in Games [not-audio_url] [/not-audio_url]

Duration: 1:03:08
Many games put forth some kind of value that they hope will be communicated to players, be they ones that see obvious (like the value of empathy) or subtle (like experiencing life under capitalism). When the insertion of…
Episode 97 - Why We Like Really Hard (and Really Easy) Games [not-audio_url] [/not-audio_url]

Duration: 46:09
We have some decent theories for understanding the appeal of many different types of video games. But one thing I've always struggled to explain is why people love really difficult games (like Dark Souls) or really easy…
Episode 96 - Psychology of D&D Book Kickstarter [not-audio_url] [/not-audio_url]

Duration: 51:13
My publisher is running a Kickstarter to offer discounted, early copies of my new book on the Psychology of Dungeons & Dragons. To help you decide if you want to back it (I think you should, but I'm arguably biased), thi…
Episode 95 Sense of Place [not-audio_url] [/not-audio_url]

Duration: 58:49
Have you ever become attached to a place in a video game? A virtual environment that you've obviously never visited in the flesh but which you start to think of it like a real place? Maybe the dwarven capitol of Ironforg…
Episode 94 - The Psychology of Gaming Passion [not-audio_url] [/not-audio_url]

Duration: 54:46
Many of us have considered ourselves "passionate" about one thing or another, including video games or even specific game series or franchises. But what does this mean and is it always a good thing? When can passion beco…
Podcast 93 - Do Games Make You Smarter? [not-audio_url] [/not-audio_url]

Duration: 1:03:24
In this episode, I'll explore some research on whether or not video games can make you smarter or help you develop certain cognitive skills.Audio Credits:“Robot Motivation” by The Polish Ambassador, licensed under Creati…
Episode 92 - Nostalgia [not-audio_url] [/not-audio_url]

Duration: 47:59
In this episode, I talk with an expert on how video games elicit nostalgia and what it means for players and consumers.Audio Credits:“Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-…
Episode 91 - Avatars [not-audio_url] [/not-audio_url]

Duration: 55:37
What do research and theory say about how our avatars in video games and virtual reality may shape our behaviors --and how they don't?Audio Credits:“Robot Motivation” by The Polish Ambassador, licensed under Creative Com…