#315: Games that Make You Uncomfortable

#315: Games that Make You Uncomfortable

Author: Pickaxe June 11, 2024 Duration: 57:55
All I need to know about animal reproduction I learned from Uwe Rosenberg. I suspect many people have The Talk, which in my case was my father teaching me how to play Agricola. Navigating my twenties in utter ignorance wasn't easy, but now that Uwe has told me about the birds and the bees (and the sheep and the pigs and the cows) via Agricola I'm practically a biologist. 01:25 AYURIS: Dead Reckoning (John D. Clair, Alderac Entertainment Group, 2022) Games Played Last Week: 05:10 -Tigris & Euphrates (Reiner Knizia, Hans im Gluck, 1997) 09:12 -Antike II (Mac Gerdts, PD-Verlag, 2015) 11:32 -That's Not a Hat (Kasper Lapp, Ravensburger, 2023) 16:26 -Galactic Renaissance (Christian Martinez, Matagot, 2024) 21:56 -The Vale of Eternity (Eric Hong, Mandoo Games, 2023) 23:58 -Meeple Circus (Cedric Millet, Matagot, 2017) 27:31 -Mythwind (Nathan Lige and Brendan McCaskell, Open Owl Studios, 2023) 30:48 -Titans Tactics (G. Kelly Toyama, Imbalanced Games, 2013) News (and why it doesn't matter): 33:59 Please support us on Patreon, if inclined! www.patreon.com/svwag 35:06 Dávid Turczi and Nigel Buckle's pseudo-sequel to Imperium, Star Trek: Captain's Chair   36:47 Dungeon Fighter will get a Star Trek reimplementation 37:05 Mark's new podcast with Caitlin Bailey, All My Best Friends Are Digital: video games and the stories they tell 37:37 Defenders of the Realm gets a reprint and a facelift 38:10 Topic: Games that Make You Uncomfortable Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
Star Wars: Battle of Hoth [not-audio_url] [/not-audio_url]

Duration: 1:11:44
We tempt fate and refer to a number of third rails in the hobby community. For one, we acknowledge a loss in Regicide Legacy, which reliably summons the chattering mobs. Further, we mention both Star Trek and Star Wars,…
Nostalgia [not-audio_url] [/not-audio_url]

Duration: 1:17:17
"Well, that was your mother And that was your father Before you was born dude When life was great You are the burden of my generation I sure do love you But let’s get that straight" -Paul Simon, "That Was Your Mother" 01…
Light Speed: Arena [not-audio_url] [/not-audio_url]

Duration: 1:05:29
On this day of Labour, we offer our solidarity to you. We also offer our labour, because we don't take many days off. No union for us in the opinion mines! I'd complain to my manager, but since that's me, I guess I'd be…
Trick-Taking Games Redux [not-audio_url] [/not-audio_url]

Duration: 1:08:56
I've always chafed at the conventional wisdom that young goats are good at trick-taking games. Or, at least, ones where you are not incentivized to go null. Do they hold their cards in their cloven hooves? Do their dead…
The Lord of the Rings: The Fate of the Fellowship [not-audio_url] [/not-audio_url]

Duration: 1:07:25
Losing a component is rough. Knowing that one of your games is incomplete is like having a permanent absence in your soul. It's one thing to eschew that one added expansion--that's a triumph of restraint. But that missin…
Starting Over Your Collection [not-audio_url] [/not-audio_url]

Duration: 1:18:57
Inigo: I am waiting for you, Vizzini. You told me to go back to the beginning. So I have. This is where I am, and this is where I’ll stay. I will not be moved. Brute: But the Prince gave orders — Inigo: — So did Vizzini…
Vantage [not-audio_url] [/not-audio_url]

Duration: 1:11:40
"We don’t ask that you stop loving your fantasy world. We ask you stop paying money for the privilege to dream of it. If you want to read the [Harry Potter] books or watch the movies, consider buying second-hand or renti…
SVWAG Con Report [not-audio_url] [/not-audio_url]

Duration: 1:08:04
A chief misgiving Mark has about the con is that he is a terrible playtester. He was able to play two unpublished games, and while the designers were gracious he is seldom able to offer anything of much substance. "This…
#369: Take That [not-audio_url] [/not-audio_url]

Duration: 1:19:08
The purest juxtaposition that reveals the absurdity of "take that" effects can be found in many of your heavier games and some consims with cards. You gather the resources, marshal your forces, laboriously haul those tro…
#368: Shackleton Base [not-audio_url] [/not-audio_url]

Duration: 1:20:35
"Dear friend, if you wanna feel better Don't let the devil make you toss this letter If you've been crossed up by hoodoo voodoo A wizard or the lizard You got family trouble, man trouble, woman trouble No light through t…