#315: Games that Make You Uncomfortable

#315: Games that Make You Uncomfortable

Author: Pickaxe June 11, 2024 Duration: 57:55
All I need to know about animal reproduction I learned from Uwe Rosenberg. I suspect many people have The Talk, which in my case was my father teaching me how to play Agricola. Navigating my twenties in utter ignorance wasn't easy, but now that Uwe has told me about the birds and the bees (and the sheep and the pigs and the cows) via Agricola I'm practically a biologist. 01:25 AYURIS: Dead Reckoning (John D. Clair, Alderac Entertainment Group, 2022) Games Played Last Week: 05:10 -Tigris & Euphrates (Reiner Knizia, Hans im Gluck, 1997) 09:12 -Antike II (Mac Gerdts, PD-Verlag, 2015) 11:32 -That's Not a Hat (Kasper Lapp, Ravensburger, 2023) 16:26 -Galactic Renaissance (Christian Martinez, Matagot, 2024) 21:56 -The Vale of Eternity (Eric Hong, Mandoo Games, 2023) 23:58 -Meeple Circus (Cedric Millet, Matagot, 2017) 27:31 -Mythwind (Nathan Lige and Brendan McCaskell, Open Owl Studios, 2023) 30:48 -Titans Tactics (G. Kelly Toyama, Imbalanced Games, 2013) News (and why it doesn't matter): 33:59 Please support us on Patreon, if inclined! www.patreon.com/svwag 35:06 Dávid Turczi and Nigel Buckle's pseudo-sequel to Imperium, Star Trek: Captain's Chair   36:47 Dungeon Fighter will get a Star Trek reimplementation 37:05 Mark's new podcast with Caitlin Bailey, All My Best Friends Are Digital: video games and the stories they tell 37:37 Defenders of the Realm gets a reprint and a facelift 38:10 Topic: Games that Make You Uncomfortable Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
Luthier [not-audio_url] [/not-audio_url]

Duration: 1:28:55
"'Frederick Chopin was a Polish composer in the Romantic style who wrote primarily for the piano.' I guess this is sort of interesting, as most facts are. But history has shown us that *facts are not what most humans bel…
Rulebooks [not-audio_url] [/not-audio_url]

Duration: 1:17:48
As ever, we do not acknowledge one of the most pernicious false dichotomies in the rulebook space; whether rules should be strictly permissive (you can only do what the rules say you can) or strictly restrictive (you can…
Samurai [not-audio_url] [/not-audio_url]

Duration: 1:14:37
"Wiarton Willie is the name given to a Canadian groundhog who lives in the community of Wiarton in Bruce County, Ontario. Every February 2, on Groundhog Day, Willie takes part in the local Wiarton Willie Festival. His ro…
Tile-Laying Games [not-audio_url] [/not-audio_url]

Duration: 1:22:55
Rest assured that every topic we address here at SVWAG will be utterly comprehensive and final, unless and until we decide to address it again. Thus, when we discuss tile-laying games, we perforce will cover all of them,…
Ayar: Children of the Sun [not-audio_url] [/not-audio_url]

Duration: 1:05:19
"A quipu usually consists of cotton or camelid fiber cords, and contains categorized information based on dimensions like color, order and number. The Inca, in particular, used knots tied in a decimal positional system t…
Why Is This Game So Long? [not-audio_url] [/not-audio_url]

Duration: 1:15:29
We are staunchly body positive here at SVWAG, but we do prefer our bears fat. "Let me have about me bears that are fat," said Shakespeare's Julius Caesar, or he would have, had he known about the glory that is Fat Bear W…
Star Wars: Battle of Hoth [not-audio_url] [/not-audio_url]

Duration: 1:11:44
We tempt fate and refer to a number of third rails in the hobby community. For one, we acknowledge a loss in Regicide Legacy, which reliably summons the chattering mobs. Further, we mention both Star Trek and Star Wars,…
Nostalgia [not-audio_url] [/not-audio_url]

Duration: 1:17:17
"Well, that was your mother And that was your father Before you was born dude When life was great You are the burden of my generation I sure do love you But let’s get that straight" -Paul Simon, "That Was Your Mother" 01…
Light Speed: Arena [not-audio_url] [/not-audio_url]

Duration: 1:05:29
On this day of Labour, we offer our solidarity to you. We also offer our labour, because we don't take many days off. No union for us in the opinion mines! I'd complain to my manager, but since that's me, I guess I'd be…
Trick-Taking Games Redux [not-audio_url] [/not-audio_url]

Duration: 1:08:56
I've always chafed at the conventional wisdom that young goats are good at trick-taking games. Or, at least, ones where you are not incentivized to go null. Do they hold their cards in their cloven hooves? Do their dead…