#348: SETI

#348: SETI

Author: Pickaxe February 11, 2025 Duration: 1:05:45
Colour nouns are essentially arbitrary; how one decides to chop up the visible spectrum of light is a matter of contingent taxonomy. Some languages have one noun for both blue and green, for example. English has a word for light red (pink) where other languages don't. Russian similarly has a word for light blue. And then there's magenta, which we can all agree is a scene and a half.  Games Played Last Week: 02:35 -Fruit Fight (Reiner Knizia, CMYK, 2025)  06:55 -Fives (Taiki Shinzawa, CMYK, 2025)  09:49 -Figment (Wolfgang Warsch, CMYK, 2025) 12:49 -Duos (Johannes Schmidauer-König, CMYK, 2025)  16:17 -Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017) 19:24 -Fishing (Friedemann Friese, 2F-Spiele, 2024) 24:36 -The Elder Scrolls: Betrayal of the Second Era (Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, and Josh Wielgus, Chip Theory Games, 2025) 32:24 -Storm Raiders (Shem Phillips, Arkus Games, 2025) News (and why it doesn't matter): 38:55 Mythic Games in trouble (again), crowdfunding commitments unfulfilled 40:37 Monolith's Reichbusters: Reloaded 41:10 Cardboard Ghosts by Amabel Holland and CRC Press 41:46 Lord of the Rings Pandemic! Fate of the Fellowship 42:06 Crawling Chaos by Mike Hutchinson on Kickstarter 44:15 Endless Winter expansion crowdfunding soon 44:28 Rebel Princess: Happily Ever After 44:44 Feature Game: SETI: Search for Extraterrestrial Intelligence (Tomáš Holek, Czech Games Edition, 2024) Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
The Hobbit: There and Back Again [not-audio_url] [/not-audio_url]

Duration: 1:06:14
Before Dr. Reiner Knizia invented areas, everyone and everything was simultaneously co-located and yet distant all at the same time. It was primordial chaos. Movement was effectively impossible, as Xeno demonstrated; the…
Omnibus Questions Epsilon Aleph [not-audio_url] [/not-audio_url]

Duration: 1:18:12
While Mark is perhaps disappointed at the typical tragic dearth of questions related to Macross and Terry Bogard, and Walker secretly yearns to be granted naming rights to a listener's offspring (protip: don't let him),…
Wonderland's War [not-audio_url] [/not-audio_url]

Duration: 1:29:07
In our effort to answer all of your Omnibus Questions, sadly we cannot enlist the assistance of notable Canadian Keanu Reeves. In an interview with Stephen Colbert--as a joke after Keanu said something profound--he was a…
Listener Hot Takes [not-audio_url] [/not-audio_url]

Duration: 1:34:15
We deliver this episode despite the officially mandated period of public mourning due to Toronto's setbacks in basesball. In Canada, public mourning is characterized by donning black jean jackets and swapping our Tragica…
Luthier [not-audio_url] [/not-audio_url]

Duration: 1:28:55
"'Frederick Chopin was a Polish composer in the Romantic style who wrote primarily for the piano.' I guess this is sort of interesting, as most facts are. But history has shown us that *facts are not what most humans bel…
Rulebooks [not-audio_url] [/not-audio_url]

Duration: 1:17:48
As ever, we do not acknowledge one of the most pernicious false dichotomies in the rulebook space; whether rules should be strictly permissive (you can only do what the rules say you can) or strictly restrictive (you can…
Samurai [not-audio_url] [/not-audio_url]

Duration: 1:14:37
"Wiarton Willie is the name given to a Canadian groundhog who lives in the community of Wiarton in Bruce County, Ontario. Every February 2, on Groundhog Day, Willie takes part in the local Wiarton Willie Festival. His ro…
Tile-Laying Games [not-audio_url] [/not-audio_url]

Duration: 1:22:55
Rest assured that every topic we address here at SVWAG will be utterly comprehensive and final, unless and until we decide to address it again. Thus, when we discuss tile-laying games, we perforce will cover all of them,…
Ayar: Children of the Sun [not-audio_url] [/not-audio_url]

Duration: 1:05:19
"A quipu usually consists of cotton or camelid fiber cords, and contains categorized information based on dimensions like color, order and number. The Inca, in particular, used knots tied in a decimal positional system t…
Why Is This Game So Long? [not-audio_url] [/not-audio_url]

Duration: 1:15:29
We are staunchly body positive here at SVWAG, but we do prefer our bears fat. "Let me have about me bears that are fat," said Shakespeare's Julius Caesar, or he would have, had he known about the glory that is Fat Bear W…