August 2002

August 2002

Author: Karl Kuras September 15, 2022 Duration: 1:57:17

Yamauchi steps down
Rare abandons Gamecube
The US Army wants you... to play their game

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Zoocube (Gamecube)
Video Version - https://www.patreon.com/posts/72007200
https://www.mobygames.com/game/zoocube
http://www.puzzlekings.com/index.htm#
https://en.wikipedia.org/wiki/ZooCube

Corrections:
July 2002 Ep - https://www.patreon.com/posts/july-2002-71386109
https://www.mobygames.com/game/resident-evil
https://www.mobygames.com/game/gameboy-color/resident-evil-gaiden
https://residentevil.fandom.com/wiki/Resident_Evil_(Game_Boy_Color)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
https://www.cbsnews.com/news/fifa-soccer-video-game-ea-sports-license/
https://www.ea.com/news/ea-sports-fc
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
https://en.wikipedia.org/wiki/Addiction
https://en.wikipedia.org/wiki/Compulsive_behavior

2002:
Xbox 's lackluster sales hit suppliers
Edge 113 pg. 13
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Cirrus_Logic
https://www.nytimes.com/2002/05/02/business/technology-briefing-hardware-cirrus-sales-fall-58.html?searchResultPosition=1

Xbox gets hacked
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Andrew_Huang_(hacker)
https://en.wikipedia.org/wiki/Xbox_(console)

Xbox 2 to be ready by 2006
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Xbox_360
https://en.wikipedia.org/wiki/Steve_Ballmer

Nintendo shows off its big guns at E3
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://en.wikipedia.org/wiki/GameCube

Yamauchi steps down amidst record profits
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi

Iwata goes after Square
https://ln2.sync.com/dl/aab3eedc0/b8g46qyy-5zvfaacx-br6ixi3p-d68p3awa/view/default/5859274840013 pg. 71
https://en.wikipedia.org/wiki/Satoru_Iwata
https://en.wikipedia.org/wiki/Square_(video_game_company)

Rare to leave Nintendo fold
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Rare_(company)

Infogrames cuts jobs in Sheffield
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= August, 2002 pg. 52
https://www.mobygames.com/company/infogrames-studios-limited
https://en.wikipedia.org/wiki/Atari_SA
https://en.wikipedia.org/wiki/Gremlin_Interactive

PC to console anouncements abound
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://www.mobygames.com/game/black-white
https://www.mobygames.com/game/star-wars-jedi-knight-ii-jedi-outcast
Gordon Walton Part 2 - EA - Origin - https://www.patreon.com/posts/53726080
https://www.mobygames.com/game-group/star-wars-galaxies-series

GBA to get camera
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://mobile.twitter.com/nintendomemo/status/780508204912566272?lang=en
https://videogameresource.fandom.com/wiki/Stage_Debut
https://en.wikipedia.org/wiki/Mii
https://en.wikipedia.org/wiki/Journey_(1983_video_game)

Gamehouse claims sales record
http://www.gamesurge.com/archive/august2002.shtml
https://web.archive.org/web/20030212091532/http://www.gamehouse.com/collapse_buy.jsp?AID=11
https://www.mobygames.com/game/browser/collapse____
https://www.mobygames.com/game/super-collapse

Counter Strike sales surge in Germany
https://archive.org/details/pcgames200208/page/n10/mode/1up?view=theater
https://www.mobygames.com/game/counter-strike

US Army deploys at E3
https://archive.org/details/PC_Zone_118_August_2002/page/34/mode/1up
https://www.mobygames.com/game/americas-army-operations
https://www.giantbomb.com/friendly-fire/3015-2243/

New financing models may save gaming
Edge 113 pg. 6
https://archive.org/details/Computer_Gaming_World_Issue_217/page/n49/mode/1up
https://web.archive.org/web/20080430011950/http://www.roma-victor.com/about

Nvidia introduces Cg
Edge 113 pg. 16
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://en.wikipedia.org/wiki/Cg_(programming_language)

Fatal Frame gets picked up for the movies
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/46/mode/1up
https://en.wikipedia.org/wiki/Fatal_Frame

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

nvidia, nintendo, gamecube, ps2, xbox, microsoft, rare, sony, americasarmy, gba, iwata, yamauchi, balmer, zoocube

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
October 1983 [not-audio_url] [/not-audio_url]

Duration: 4:20:24
The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video g…
September 1993 [not-audio_url] [/not-audio_url]

Duration: 2:39:40
Mortal Monday, F-15 Strike Eagle saved by Falcon, Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industr…
5th Anniversary Interview [not-audio_url] [/not-audio_url]

Duration: 1:38:36
After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview! Recorded: November 20…
September 1983 - 7 Minutes in Heaven segment - Complete [not-audio_url] [/not-audio_url]

Duration: 7:13
This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600. An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file…
September 1983 [not-audio_url] [/not-audio_url]

Duration: 3:58:17
Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around th…
Brent Naseath [not-audio_url] [/not-audio_url]

Duration: 2:34:06
At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals. Si…
August 1993 [not-audio_url] [/not-audio_url]

Duration: 2:19:46
7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32 These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the vide…
Owen Rowley [not-audio_url] [/not-audio_url]

Duration: 2:06:56
Starting out as a signals decoder for the air force, through to working for Nolan Bushnell's Chuck E. Cheese Pizza Time Theatre on its ill-fated Kadabrascope animation initiative, Autodesk, VRML and so many others, Owen…
August 1983 [not-audio_url] [/not-audio_url]

Duration: 2:40:18
Dragon's Lair takes arcades by storm, Commodore rules the computer roost & Video game makers pivot to micros These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories…
July 1993 [not-audio_url] [/not-audio_url]

Duration: 1:53:47
Sega introduces ratings Nintendo beats Tengen Sony buys Psygnosis These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in J…