Brent Naseath

Brent Naseath

Author: Karl Kuras October 31, 2023 Duration: 2:34:06

At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals.

Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers.  Sadly it would not come to pass.

 

Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.

 

Recorded May 2023

 

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Links:

https://en.wikipedia.org/wiki/PDP-10

https://en.wikipedia.org/wiki/Altos_Computer_Systems

https://en.wikipedia.org/wiki/Alpha_Microsystems

https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series

https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture

http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html

https://emotionalblackholes.com/essay-27-simutron/

https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf   pg. 10

https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html

https://www.percsolutions.com/

https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming

https://www.johnsoncontrols.com/

https://en.wikipedia.org/wiki/General_Dynamics

https://en.wikipedia.org/wiki/Caesars_Superdome

https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article

https://en.wikipedia.org/wiki/Fooled_by_Randomness

https://endpoliticsnow.com/

 

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
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