Bruce Nesmith - TSR, Bethesda

Bruce Nesmith - TSR, Bethesda

Author: Karl Kuras September 6, 2023 Duration: 2:26:32

In the history of pen and paper role playing games, no company name looms larger than TSR, creators of Dungeons and Dragons, and in the realm of computer role playing games one of the greatest publishers has been Bethesda.  

Our guest today, Bruce Nesmith, worked for both of these company's in their hay day, first as a programmer for TSR on their ill-fated venture into software publishing in the early 80s  and then as a writer for both TSR and Bethesda.  From highs to lows and back again, a true insider's view of the life of a game dev.

 

Recorded March 2023

 

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Links:

 

https://www.facebook.com/people/Bruce-Nesmith-Author/100065304827763/?locale=de_DE

https://en.wikipedia.org/wiki/Bruce_Nesmith

https://www.amazon.com/stores/Bruce-Nesmith/author/B08YKG3DM4?ref=ap_rdr&store_ref=ap_rdr&isDramIntegrated=true&shoppingPortalEnabled=true

https://www.mobygames.com/person/16256/bruce-nesmith/

https://en.wikipedia.org/wiki/TSR,_Inc.

https://www.amazon.com/Slaying-Dragon-History-Dungeons-Dragons/dp/125027804X

https://en.wikipedia.org/wiki/Brian_Blume

https://en.wikipedia.org/wiki/Maus

https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)

https://en.wikipedia.org/wiki/The_War_Rafts_of_Kron

https://en.wikipedia.org/wiki/DragonStrike_(board_game)

https://en.wikipedia.org/wiki/Bethesda_Softworks

https://en.wikipedia.org/wiki/The_Elder_Scrolls_II:_Daggerfall


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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