Don Greenbaum Interview - Commodore

Don Greenbaum Interview - Commodore

Author: Karl Kuras October 13, 2022 Duration: 57:41

No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore.

We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga.

Recorded November 2021.

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Links:
Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU
https://www.computerhistory.org/collections/catalog/102712236
https://www.bloomberg.com/profile/company/0786381D:US
https://www.lawinsider.com/dictionary/interpool-containers
https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation
https://en.wikipedia.org/wiki/Irving_Gould
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Michael_Milken
https://commodore.international/
https://en.wikipedia.org/wiki/IBM_PCjr
https://en.wikipedia.org/wiki/CompuServe


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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