Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat

Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat

Author: Karl Kuras February 5, 2025 Duration: 1:34:41

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat.

Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: January 2024

Video Version:

https://www.patreon.com/posts/graeme-bayless-4-116996485

Check out parts 1-3 here:

https://www.patreon.com/posts/graeme-bayless-1-111627155

https://www.patreon.com/posts/graeme-bayless-2-112571388

https://www.patreon.com/posts/graeme-bayless-3-114736184

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Links:

https://en.wikipedia.org/wiki/Crystal_Dynamics

https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/

https://en.wikipedia.org/wiki/Eidos_Interactive

https://en.wikipedia.org/wiki/Elevation_Partners

https://en.wikipedia.org/wiki/SCi_Games

https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/

https://www.mobygames.com/company/4069/2k-los-angeles/

https://www.imdb.com/title/tt0093936/

https://en.wikipedia.org/wiki/Namco

https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/

https://www.mobygames.com/game/20457/50-cent-bulletproof/

https://www.mobygames.com/group/281/legacy-of-kain-series/

https://www.mobygames.com/game/34698/major-league-baseball-2k8/

https://en.wikipedia.org/wiki/Brno

https://www.mobygames.com/company/1438/2k-czech-sro/

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

https://www.mobygames.com/game/51171/dead-to-rights-retribution/

https://www.mobygames.com/game/49251/splatterhouse/

https://www.mobygames.com/company/21903/gunfire-games-llc/

https://x.com/fiercewombat

https://www.fantasyflightgames.com/en/index/

https://www.gamezebo.com/upcoming/red-november-preview/

https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.comhttps://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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