Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios

Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios

Author: Karl Kuras March 16, 2025 Duration: 2:25:11

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1.  We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment.  
Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: February 2024

Check out parts 1-4 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
https://www.patreon.com/posts/graeme-bayless-3-114736184
https://www.patreon.com/posts/graeme-bayless-4-116996485

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com



https://x.com/fiercewombat
https://www.fantasyflightgames.com/en/index/
https://www.gamezebo.com/upcoming/red-november-preview/
https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/
https://www.mobygames.com/company/22613/e-line-media/
https://elinemedia.com/
https://www.mobygames.com/person/30084/sean-vesce/
https://en.wikipedia.org/wiki/DARPA
https://www.mobygames.com/person/28387/timothy-scott-campbell/
https://www.linkedin.com/in/ctremmel/
https://www.mobygames.com/company/6239/telltale-inc/
https://www.mobygames.com/company/10271/netherrealm-studios/
https://www.mobygames.com/game/125596/mortal-kombat-11/
https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/
https://www.mobygames.com/game/208859/mortal-kombat-1/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
September 1992 [not-audio_url] [/not-audio_url]

Duration: 2:26:27
Fears of violence in games make coinop jittery Multimedia takes on 3D for the future of gaming Capcom partners up with Sega These stories and many more on this episode of the VGNRTM This episode we will look back at the…
September 1982 [not-audio_url] [/not-audio_url]

Duration: 2:58:11
Magnavox Odyssey goes on sale VCS games grow up Atari's 5200 bets on classics These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game i…
Magnavox Odyssey Special [not-audio_url] [/not-audio_url]

Duration: 3:15:25
50 years ago, television manufacturer Magnavox launched a revolutionary new device that allowed users, for the first time, to manipulate the images on their home television sets. How did this technological wonder come to…
Robert Kniskern - GameMaster [not-audio_url] [/not-audio_url]

Duration: 2:05:30
Online gaming is one of the dominant business models today, but back in 1979, a small start up in Chicago showed how it was done. The Game Master was a virtual playground for computer enthusiasts before most people knew…
August 2002 [not-audio_url] [/not-audio_url]

Duration: 1:57:17
Yamauchi steps down Rare abandons Gamecube The US Army wants you... to play their game These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the vid…
August 1992 [not-audio_url] [/not-audio_url]

Duration: 2:15:02
Nintendo and Sega duke it out at CES Mortal Kombat looks to be a winner Soundblaster gets competition These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and…
August 1982 [not-audio_url] [/not-audio_url]

Duration: 2:25:54
Copyright is coming for UK pirates Computers invade Toys R Us New York bans arcades but not peep shows These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in an…
July 2002 [not-audio_url] [/not-audio_url]

Duration: 2:55:38
EA disses Xbox Live Violent video games come under scrutiny GTA goes back to the 80s These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video…
July 1992 [not-audio_url] [/not-audio_url]

Duration: 2:17:50
Nintendo bails on coinop Sega teams up with Sony Sound card pioneer Adlib bites the dust These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the v…

«1...678910