July 1992

July 1992

Author: Karl Kuras August 26, 2022 Duration: 2:17:50

Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from The History of How We Play and our very own Department of Corrections is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/


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Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269

Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle

1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832

Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo

Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html

Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd

Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI

Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html

Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton

Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up

Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus

SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun

Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/

Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1

Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior

Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks

The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ

Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games

Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet

The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company

Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
July 1984 [not-audio_url] [/not-audio_url]

Duration: 4:46:54
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry…
Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole Studios [not-audio_url] [/not-audio_url]

Duration: 2:33:18
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Instit…
June 1994 [not-audio_url] [/not-audio_url]

Duration: 4:17:15
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories i…
Raymond Yap - Wong's International, Mondex [not-audio_url] [/not-audio_url]

Duration: 1:30:33
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's t…
June 1984 [not-audio_url] [/not-audio_url]

Duration: 3:49:02
The home computer market implodes, Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the vide…
Larry J. Dunlap - The Games Network, Imperial Wars [not-audio_url] [/not-audio_url]

Duration: 4:04:09
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology in…
May 1994 [not-audio_url] [/not-audio_url]

Duration: 3:52:18
Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories…
May 1984 [not-audio_url] [/not-audio_url]

Duration: 2:34:04
Sinclair ships QLs, Atari looks hopeful & Jack is BACK! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1984.…
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software [not-audio_url] [/not-audio_url]

Duration: 4:49:49
In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would hel…
April 1994 [not-audio_url] [/not-audio_url]

Duration: 3:23:27
Nintendo bows to Blockbuster, Commodore enters liquidation & Acclaim-Midway divorce gets messy! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and arou…