Michael Hengst - Part 1: Power Play

Michael Hengst - Part 1: Power Play

Author: Karl Kuras April 29, 2024 Duration: 1:17:38

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.

Recorded: January-February 2024

 

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Links

Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923

https://www.c64-wiki.com/wiki/Power_Play

https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages  pg. 47

Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5

Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/

German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/

Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2 

https://de.wikipedia.org/wiki/Computer_Bild_Spiele

 

Copyright Karl Kuras


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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