September 2002

September 2002

Author: Karl Kuras October 20, 2022 Duration: 2:05:59

Xbox sales figures soar
3D gaming is coming to your cellphone
Cryo is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Wolfenstein 3D (GBA)
Video Version: https://www.patreon.com/posts/7-minutes-in-3d-73450762
https://www.mobygames.com/game/gameboy-advance/wolfenstein-3d

Corrections:
August 2002 Ep - https://www.patreon.com/posts/august-2002-72009406
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Small Soldiers scene - https://youtu.be/n7KKfjFRw8w

2002
Playmore keeps NeoGeo alive
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 30
http://www.kultmags.com/MAN!AC/2002/Man%21ac%202002-09.rar pg. 29
https://en.wikipedia.org/wiki/SNK

Hackers are making old ROMs new
https://archive.org/details/PC_Zone_119_September_2002/page/n20/mode/1up
https://web.archive.org/web/20000511054428/http://emudx.emuviews.com/
https://www.romhacking.net/utilities/550/

Xbox sales boom
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n17/mode/1up
http://www.kultmags.com/mags.php?folder=UGxheWVycy8yMDAy September 2002 pg. 8
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/GameCube

Mario Sunshine has slow start in Japan
Edge 114 pg. 15
https://en.wikipedia.org/wiki/Super_Mario_Sunshine

Driver 3 to come ot Gamecube
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.mobygames.com/game/driv3r
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 11

Dual of the online services
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n36/mode/1up
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality

Sony goes after mod chips
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n18/mode/1up
https://quade.co/ps2-modchip-guide/

3D gaming is the future... even on mobile
Edge 114 pg. 16
https://web.archive.org/web/20020529213305/http://www.superscape.com/

NES classics come to the E-Reader
https://archive.org/details/IGN_Unplugged_Issue_16_2002-09_IGN.com_US/page/n23/mode/1up
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://nintendo.fandom.com/wiki/E-Reader

Kemco launches GBA MP3 player
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.genkivideogames.com/gba-music-recorder-mp3-new-kemco-nintendo-hardware/kez10j
https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://archive.org/details/videogaming-illustrated-october-1982/page/16/mode/2up

Play yourself in the Sims
https://archive.org/details/Computer_Gaming_World_Issue_218/page/n51/mode/1up
https://www.youtube.com/watch?v=mR_7VbhLoKM
https://www.mobygames.com/game/windows/partners

Double vision
Edge 114 pg 19
https://web.archive.org/web/20021010183144/http://homepages.ihug.com.au/~peter.boot/
https://www.mobygames.com/game/subroc-3-d

Make games using websites
Edge 114 pg 20
https://web.archive.org/web/20030927153134/http://whatisnaonoa.hku.nl/

New Age musician launches experimental game
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://youtu.be/WIyTQpeYMZU

Print on Demand is coming to software
Edge 114 pg. 12
https://web.archive.org/web/20020928151538/http://www.tribeka.com/
https://web.archive.org/web/20020928145421/http://www.tornadovirtue.com/

SeanBaby puts Blockbuster's flatfee rental scheme to the test
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n54/mode/1up
http://www.seanbaby.com/

Gabe Newell wants Steam to spur innovation
https://archive.org/details/GDM_September_2002/page/n32/mode/1up
https://en.wikipedia.org/wiki/Steam_(service)

Mindark raided
https://archive.org/details/PC_Zone_119_September_2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/MindArk
https://en.wikipedia.org/wiki/Entropia_Universe
https://www.entropiauniverse.com/index.xml?

Meridian 59 Resurrection advertised
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 41
https://www.golem.de/0204/19557.html

Games Convention comes to Leipzig
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 10
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom

8 bit theater gets highlighted in EGM
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n49/mode/1up
http://www.nuklearpower.com/8-bit-theater/

Academia gets lectured on games
Edge 114 pg. 10

UK using Half Life to train soldiers
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://www.eurogamer.net/article-46181

WS Anderson to direct AvP
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.imdb.com/name/nm0027271/?ref_=nv_sr_srsg_0
https://www.imdb.com/title/tt0486640/?ref_=fn_al_tt_0

Spy Hunter to make the leap the big screen
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.mobygames.com/game/spy-hunter-nowhere-to-run/cover-art/gameCoverId,175202/
https://en.wikipedia.org/wiki/SpyHunter:_Nowhere_to_Run

Vivendi may be looking to sell its games division
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Blizzard_Entertainment#Vivendi_merger_with_Activision_and_continued_growth_(2008%E2%80%932017)
https://archive.org/details/GDM_September_2002/page/n2/mode/1up
https://en.wikipedia.org/wiki/Vivendi

Appeal closes its doors
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Outcast_(video_game)

Cryo is no more
https://archive.org/details/PC_Zone_119_September_2002/page/n17/mode/1up
https://en.wikipedia.org/wiki/Cryo_Interactive

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

 

 

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
Bruce Nesmith - TSR, Bethesda [not-audio_url] [/not-audio_url]

Duration: 2:26:32
In the history of pen and paper role playing games, no company name looms larger than TSR, creators of Dungeons and Dragons, and in the realm of computer role playing games one of the greatest publishers has been Bethesd…
Ed Pearson - Seattle Funplex [not-audio_url] [/not-audio_url]

Duration: 1:41:19
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and mo…
July 1983 [not-audio_url] [/not-audio_url]

Duration: 4:34:15
Atari axes Ray Kassar, Nintendo launches the Famicom & Commodore's Jack Tramiel delivers the killing blow to Texas Instruments These stories and many more on this episode of the VGNRTM This episode we will look back at t…
June 1993 [not-audio_url] [/not-audio_url]

Duration: 1:53:17
Street Fighter movie is a go Traditional computer game makers falter Sega's Battle with Nintendo heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in…
Gary Brose - Seattle Funplex [not-audio_url] [/not-audio_url]

Duration: 1:47:11
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and mo…
June 1983 [not-audio_url] [/not-audio_url]

Duration: 3:35:35
40 years ago: TI reports huge losses, Sega gets out of the arcade business in the US & Nintendo prepares to launch the Family Computer These stories and many more on this episode of the VGNRTM This episode we will look b…
May 1993 [not-audio_url] [/not-audio_url]

Duration: 2:24:28
Super Mario Brothers hits theatres, Blast Processing brings sega to the next level & Id shows off Doom These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in an…
May 1983 [not-audio_url] [/not-audio_url]

Duration: 3:18:36
The Supreme Court comes to the aid of video games Commodore's Vic20 drops below $100 Electronic Arts ships its first games These stories and many more on this episode of the VGNRTM This episode we will look back at the b…
OpenGL vs. Direct3D with Servan Keondjian and Casey Muratori [not-audio_url] [/not-audio_url]

Duration: 2:13:40
At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware. Would it be an open source community effort born of Sil…
April 1993 [not-audio_url] [/not-audio_url]

Duration: 1:47:50
Street Fighter 2 merch goes into overdrive, Nintendo neuters Mortal Kombat & The World Wide Web goes open source These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest sto…