Segaiden #032: Choplifter / My Hero / Teddy Boy

Segaiden #032: Choplifter / My Hero / Teddy Boy

Author: Jeremy Parish March 15, 2023 Duration: 15:16

Three episodes into the Master System run and already we have some familiar sights—but understandably so, since each of these games comes to Master System from arcades. So, while we may have seen Choplifter during our SG-1000 survey, we certainly didn't see this version of it; Sega based the older, Japan-only release on the Apple II game, while this U.S.- and European-exclusive upgrade draws its content and aesthetics from the company's arcade interpretation. Barely a year between the two home releases, but this one feels far more of-the-moment than the SG-1000 port did. Teddy Boy, of course, launched alongside Hang On with the Japanese Mark III hardware. The Western release is almost exactly the same as the Japanese MyCard, with one crucial (but ultimately immaterial) difference. As for My Hero, unfortunately it does no favors for the optics of the Master System and its Sega Card format. While it looks almost as good as the arcade game (except that sickly green sky), it lacks a huge amount of content—two-thirds of the coin-op's stages and enemies! To make matters worse, Sega's programmers clearly amped up the difficulty to a preposterous degree in order to pad out the lacking play time. Can you make it even halfway through the single stage of action here? If so, you are like unto a god.

Production notes: Why watch when you can read? Check out the massive hardcover print editions of NES Works, Super NES Works, and Virtual Boy works, available now at Limited Run Games (https://limitedrungames.com/collections/books)! Look forward to Segaiden Vol. I: The SG-1000, due summer 2023.

Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive episodes, eBooks, and more! 

Arcade footage captured from MiSTer with thanks to MiSTerAddOns. Most Master System footage captured from U.S. carts running through an adapter on Sega Mark III hardware with FM Sound Unit and RGB bypass modification (by iFixRetro). Video upscaled to 720 with xRGB Mini Framemeister.


Jeremy Parish's Video Works by Jeremy Parish is a curated collection of his long-running projects diving deep into the history and design of classic video games. Rather than a single focused series, this podcast serves as an archive and hub for several distinct endeavors. You'll find episodes from Game Boy World, which meticulously documents every pre-Game Boy Advance handheld title in chronological order, offering a unique historical perspective. Another strand explores the interconnected world of "Metroidvania" games, analyzing the design principles that define this beloved subgenre. The Anatomy of Games segments provide thorough, thoughtful critiques of classic game design, breaking down what makes these titles endure. Each episode, whether originally audio or adapted from video content, carries Parish's knowledgeable and considered commentary. This podcast is for anyone with an appreciation for gaming's foundations, presented not as dry history but as an engaging exploration of the artistry and innovation that shaped the medium. Tune in for a consistently insightful look at the pixels and philosophies behind the games you might have played-or always meant to.
Author: Language: English Episodes: 100

Video Works by Jeremy Parish
Podcast Episodes
NES Works Gaiden #026: A Brief History of the NES on a Chip [not-audio_url] [/not-audio_url]

Duration: 12:53
By request of Joseph Adams, I've attempted this episode to explore the history of (and explain the concept of) devices powered by NES-on-a-chip tech. I'll admit up front that this is by no means a definitive or comprehen…
NES Works Gaiden #025: The Datach Joint ROM System [not-audio_url] [/not-audio_url]

Duration: 12:08
By patron request, this week's video shifts up the temporal alignment of the NES Works Gaiden series to leap forward from the end of 1984 for Famicom to the end of 1992?! Yes, that's right, we spring forward in time here…
Segaiden #014: Othello Multivision Pt. 2 [not-audio_url] [/not-audio_url]

Duration: 10:34
Well, I survived. I made it all the way through the Othello Multivision's library. If you thought the first four games were unimpressive, that's only because you had no idea what Tsukuda Original had up its sleeve for 19…
NES Works Gaiden #24: Summer Games & Desert Falcon (Atari 7800) [not-audio_url] [/not-audio_url]

Duration: 11:15
The other two mid-'88 releases for Atari 7800 consist of yet another computer port and—wow!—the console's first original creation. Although this original creation ended up being ported to several other Atari systems, whi…
NES Works #23: Ballblazer & Winter Games (Atari 7800) [not-audio_url] [/not-audio_url]

Duration: 14:40
Before we continue with the Sega and Nintendo stuff, Atari deserves a brief stopover to see what the 7800 was up to for the first half of 1988. As it turns out, the answer is "not a whole heck of a lot." Happily, the one…
Metroidvania Works #14: Maze of Galious & Metal Gear [not-audio_url] [/not-audio_url]

Duration: 14:23
I haven't forgotten my other child. Metroidvania Works has reached a weird place in its chronology, where it's kind of entangled and overlapping with NES Works—as you can see from the fact that this episode's back-up fea…
NES Works #021: 4 Nin Uchi Mahjong / F1 Race / Pac-Man / Xevious [not-audio_url] [/not-audio_url]

Duration: 15:23
Two Nintendo games and two Namco (Namcot??) titles this week to bring Famicom's 1984 lineup streaking toward its finale. I'm not sure any of these games will set anyone's heart on fire here in 2021, due to (1) the kinda…
NES Works Gaiden #020: Lode Runner / Galaxian / Devil World [not-audio_url] [/not-audio_url]

Duration: 15:32
Another step along the Road to NES Works this week as we look again at the next round of software releases for Nintendo Famicom. Unlike last time, only one of these games made its way to the U.S. on NES, the other two (G…