e553 — Monks, Bots & Ghosts

e553 — Monks, Bots & Ghosts

Author: Michael Rowe, Michael Martine, Andy Piper May 11, 2026 Duration: 30:36
Stories and discussion on a robot monk, the Dead Internet Theory, agentic autonomy, Happy Net Box, the Artemis II minifig.me crew and a whole lot more!

The weekly conversation hosted by Michael Rowe, Michael Martine, and Andy Piper, Games At Work dot Biz, explores the intersection where our digital play and professional lives collide. This isn't just a review show; it's a deep dive into the technology that powers our hobbies, the business behind the leisure, and the cultural news shaping both worlds. Each episode feels like pulling up a chair with three friends who are as passionate about the craft of game development and the evolution of hardware as they are about the pure joy of finding a great new title. You'll hear specific discussions on everything from the latest graphics card impacting performance to the narrative design of an indie darling, all filtered through the lens of professionals who live in the tech space. The Games At Work dot Biz podcast operates on the belief that the games we play and the tools we use are inextricably linked, offering listeners a consistently thoughtful and engaging analysis that goes far beyond a simple score. Tune in for a regular dose of insightful commentary where the serious business of technology meets the serious fun of games.
Author: Language: en-us Episodes: 53

Games At Work dot Biz
Podcast Episodes
e503 — Death Watch [not-audio_url] [/not-audio_url]

Duration: 32:18
Photo by Amr Taha™ on Unsplash Published 3 March 2025 e503 with Andy, Michael and Michael – stories and discussion on the #DeadInternet, #AI, #recipes, #crowdsourcing #VR, #VirtualWorldsMuseum, #watches such as the #Pixe…
e502 — Humane Rabbits [not-audio_url] [/not-audio_url]

Duration: 40:24
Photo by Michael Martine, Chapel Hill, NC July 2023 Published 24 February 2025 e502 with Michael and Michael – stories and discussion on AI for career recommendations, game generation, enabled devices such as the Humane…