005 - Psychology and Game AI

005 - Psychology and Game AI

Author: Jamie Madigan July 15, 2015 Duration: 1:00:54
Playing with and against other humans is great in many ways (and not so great in others) but the fact is that gamers spend a lot of time interacting with computer-controlled agents. Enemies, shopkeeers, quest givers, teammates, other NPCs --they can all be controlled by a game's artificial intelligence. AI has come a long, long way thanks to advances in the field and increased processing power on our gaming hardware, but some games are still better than others at making us feel that an NPC or enemy bot is acting like a human.

But to make something inhuman act human, you have to know something about how our fleshy meat brains work. You have to know a thing or two about human psychology. Humans don't always act rationally. They take social information like reputation into account when dealing with people. They use mental shortcuts in their decision making that produce weird results. Their perception of a scene can be affected by their attentional resources and the contextual baggage their puny minds bring with them. Can you teach a computer to emulate all that?

My guest on this episode of the podcast thinks so. His name is David Mark and he's an expert on developing AI for video games. Mark has also made it a point of studying psychology and applying its lessons to creating AI that seems human if you're willing to suspend a bit of disbelief.

Audio Credits:
Robot Motivation by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0Winner Winner! by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0

Ever wonder why a particular game mechanic feels so satisfying or why you keep returning to a certain virtual world? Psychology of Video Games Podcast digs into those exact questions, moving beyond simple reviews to explore the mental machinery behind our play. Hosted by psychologist Jamie Madigan, each episode applies research and theory to understand our experiences with games. You’ll hear discussions on how developers use principles of motivation and learning to craft compelling systems, and what our behavior-from cooperation to rage-quitting-reveals about our minds. This isn’t about finding the next game to play; it’s about understanding the ones you already love on a deeper level. The podcast unpacks the subtle psychological hooks in design, the social dynamics of online worlds, and the cognitive reasons behind our emotional responses. Whether you’re a dedicated gamer or simply curious about human behavior, these conversations offer a unique lens on a popular pastime. Tune in for a thoughtful analysis that connects the dots between academic psychology and the everyday realities of playing video games.
Author: Language: English Episodes: 100

Psychology of Video Games Podcast
Podcast Episodes
Podcast 30: Gaming Addiction [not-audio_url] [/not-audio_url]

Duration: 54:08
I talk to someone who does research on gaming addiction about the concept in general, how hard it is to research it, and the APA's recent decision to (possibly, at some point in the future) include Internet Gaming Disord…
029 - Morality in Video Games [not-audio_url] [/not-audio_url]

Duration: 58:54
Moral choice in video games is a concept that has been with us for decades now. Many games feature points where you must decide how your character reacts to moral dilemmas or decide which of two evils is the lesser. And…
028 - Avatar Identification and Video Games [not-audio_url] [/not-audio_url]

Duration: 56:32
In this episode I talk to Dr. Jesse Fox about her research into how we identify with our video game avatars, how that affects how we play, and how it may affect what we take away from games. Specifically, we review a pap…
027 - Collecting in Video Games [not-audio_url] [/not-audio_url]

Duration: 53:41
In this episode we explore what people like to collect virtual objects in video games, why they do it, and what game designers could do to make collections more fun to acquire and use.About this week's guest:The Play & I…
026 - Moral Combat and the War on Video Game Violence [not-audio_url] [/not-audio_url]

Duration: 49:54
My guests on this episode are Dr. Chris Ferguson and Dr. Patrick Markey, the authors of the new book Moral Combat: Why the War on Violent Video Games is Wrong. We talk about why people tend to blame violent video games f…
025 - A Parent's Guide to Video Games [not-audio_url] [/not-audio_url]

Duration: 45:12
Dr. Rachel Kowert returns to discuss her new book, A Parent's Guide to Video Games. We discuss her process for writing the book, who she thinks it benefits, and the questions and concerns that parents tend to have about…
024 - Electronic Gaming Therapy [not-audio_url] [/not-audio_url]

Duration: 1:00:28
Games are good for more than just simple fun. Some psychologists and therapists are using them to help people. In this episode I talk to some people who are using video games as part of therapy for kids and families and…
023 - Self Determination Theory and Video Games [not-audio_url] [/not-audio_url]

Duration: 1:05:30
There's a substantial body of literature that identifies a triforce of motivation: Competence, Autonomy, and Mastery. That is, we're motivated to do something to the extent that we feel like we can get better at it, that…
022 - Research on Addiction and Aggression [not-audio_url] [/not-audio_url]

Duration: 1:03:09
Turns out that doing science is hard. And doing science involving people is particularly tricky and comes with all kinds of caveats. And then doing research on humans involving something as diverse and personal as video…
021 - Achievements, Goals, and Motivation in Games [not-audio_url] [/not-audio_url]

Duration: 58:43
Achievements, trophies, badges, and similar rewards are ever present in video games. The assumption seems to be that they motivate players to keep playing a game in order to reach some goal or get some reward, but is tha…