July 1992

July 1992

Author: Karl Kuras August 26, 2022 Duration: 2:17:50

Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from The History of How We Play and our very own Department of Corrections is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/


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Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269

Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle

1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832

Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo

Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html

Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd

Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI

Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html

Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton

Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up

Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus

SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun

Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/

Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1

Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior

Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks

The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ

Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games

Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet

The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company

Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
November 1992 [not-audio_url] [/not-audio_url]

Duration: 2:18:26
Super FX brings 3D to the SNES NeoGeo breaks the 100 meg barrier The 1200 brings the Amiga into the modern age These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stori…
Roger Hector - Atari, Disney, Sega, Namco [not-audio_url] [/not-audio_url]

Duration: 2:51:25
Atari, Bally, Sega, Namco and so many more... our guest today, Roger Hector, has seen the industry from every perspective during a career that has spanned more than three decades. He shares with us insights into his pass…
The Video Game Crash 40th Anniversary - Part 2: Everyone Else [not-audio_url] [/not-audio_url]

Duration: 2:05:46
While Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, an…
November 1982 [not-audio_url] [/not-audio_url]

Duration: 4:05:24
Coinop income plummets Wall Street short sellers smell blood Vic20 sales hit a million These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the vid…
The Video Game Crash 40th Anniversary - Part 1: Atari - Fixed Audio [not-audio_url] [/not-audio_url]

Duration: 2:44:45
ATTENTION: This is a re-upped version of the episode with corrected audio. We apologize for the previous entry. On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to inve…
October 1992 [not-audio_url] [/not-audio_url]

Duration: 2:51:29
Arcades take on theme parks Amstrad and Sega team up EA buys Origin These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in…
Leonard Tramiel - Part 2 - Atari [not-audio_url] [/not-audio_url]

Duration: 1:28:58
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commod…
Leonard Tramiel - Part 1 - Commodore [not-audio_url] [/not-audio_url]

Duration: 1:18:19
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commod…
October 1982 [not-audio_url] [/not-audio_url]

Duration: 2:16:50
Distributors give conversion boards the cold shoulder Atari looks down on the competition The computer price war heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the bi…
September 2002 [not-audio_url] [/not-audio_url]

Duration: 2:05:59
Xbox sales figures soar 3D gaming is coming to your cellphone Cryo is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game i…