Martin Wheeler - Virgin, BITS, Recluse Studios

Martin Wheeler - Virgin, BITS, Recluse Studios

Author: Karl Kuras March 7, 2023 Duration: 58:43

Few eras of gaming history are more legend filled than the British bedroom coder boom of the early 1980s.  Martin Wheeler wasn't just one of them but continues to be a pioneer or one-man coding in the VR space of today.

Recorded March 2022.

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Links:
https://recluseindustries.github.io/website/
https://www.linkedin.com/in/martinwheeler/?originalSubdomain=uk
https://www.mobygames.com/developer/sheet/view/developerId,57393/
https://www.mobygames.com/game/dr-franky-and-the-monster
https://www.mobygames.com/game/sorcery
https://www.mobygames.com/game/zx-spectrum/dan-dare-pilot-of-the-future
https://www.mobygames.com/game/dan-dare-pilot-of-the-future_
https://en.wikipedia.org/wiki/Dan_Dare
https://www.mobygames.com/game/zx-spectrum/action-force-ii-international-heroes
https://www.mobygames.com/game/prohibition
https://www.mobygames.com/company/system-3-software-limited
https://www.mobygames.com/game/dominator
https://www.mobygames.com/company/bits-studios-ltd
https://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day/screenshots/gameShotId,201379/
https://www.mobygames.com/game/warlocked
https://en.wikipedia.org/wiki/Unity_(game_engine)
https://en.wikipedia.org/wiki/ActionScript
https://en.wikipedia.org/wiki/C_Sharp_(programming_language)
Surveillant - https://www.youtube.com/watch?v=AQ6DwiUIPk8
https://en.wikipedia.org/wiki/PlayStation_VR
https://www.mobygames.com/game/sentry_
https://www.mobygames.com/game/playstation-4/separation
https://www.mobygames.com/game/ico

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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