October 1992

October 1992

Author: Karl Kuras November 28, 2022 Duration: 2:51:29

Arcades take on theme parks
Amstrad and Sega team up
EA buys Origin

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here:
https://retrogamesquad.libsyn.com/

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Links:
7 Minutes in Heaven: Guy Spy
Video Version: https://www.patreon.com/posts/7-minutes-in-guy-75126124
https://www.mobygames.com/game/guy-spy-and-the-crystals-of-armageddon
https://www.mobygames.com/company/readysoft-incorporated
https://www.mobygames.com/developer/sheet/view/developerId,75825/

Corrections:
September 1992 Ep - https://www.patreon.com/posts/september-1992-72907608
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://kotaku.com/star-fox-hack-boosts-its-notoriously-choppy-framerate-1848062643
https://en.wikipedia.org/wiki/Westwood_Studios
http://www.bambi-amiga.co.uk/amigahistory/sales.html

September 2002 Ep - https://www.patreon.com/posts/september-2002-73539855
https://snk.fandom.com/wiki/Eikichi_Kawasaki
https://en.wikipedia.org/wiki/SubRoc-3D
https://en.wikipedia.org/wiki/Mike_Oldfield
https://en.wikipedia.org/wiki/Vivendi_Games#Havas/Vivendi
https://www.mobygames.com/browse/games/cryo-interactive-entertainment/offset,100/so,1d/list-games/
https://www.mobygames.com/company/exxos


1992
Japanese arcade makers go big
RePlay Oct. 1992 pg. 22
RePlay Oct. 1992 pg. 137, 157
https://www.giantbomb.com/simdrive/3030-48073/
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
https://www.mobygames.com/game/arcade/dino-rex

Namco's Wonder Eggs takes on Disney
Replay October 1992, pg. 185
https://en.wikipedia.org/wiki/Wonder_Eggs
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/

Lethal Weapon pinball goes for the bucks
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lethal_Weapon_3_(pinball)

Street Fighter 2 championship edition gets modded
RePlay Oct. 1992 pg. 21
RePlay Oct. 1992 pg. 30
https://en.wikipedia.org/wiki/Street_Fighter_II#Updates
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Ms._Pac-Man
Kickman - https://www.patreon.com/posts/7-minutes-in-man-63176861

Gameboy gets a job
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_013.pdf&page=7
https://youtu.be/SZcrPM-jDqY

Piracy comes to consoles
https://archive.org/details/video-games-de-1992-10/page/n59/mode/2up
https://segaretro.org/Super_Magic_Drive
https://videogamedevelopmentdevices.fandom.com/wiki/Super_Magicom

Action Enterprises announces Action Gamemaster
https://archive.org/details/GamePro_Issue_039_October_1992/page/n141/mode/1up
https://bootleggames.fandom.com/wiki/Action_Gamemaster
https://en.wikipedia.org/wiki/Action_52

Super Grafx is dead
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n75/mode/1up
https://en.wikipedia.org/wiki/PC_Engine_SuperGrafx

TurboDuo hits the US
https://archive.org/details/GamePro_Issue_039_October_1992/page/n81/mode/2up
https://en.wikipedia.org/wiki/TurboDuo

16 bit lightguns have arrived
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n55/mode/1up
https://en.wikipedia.org/wiki/Menacer
https://en.wikipedia.org/wiki/Super_Scope
https://en.wikipedia.org/wiki/Ghost_Squad_(video_game)
https://en.wikipedia.org/wiki/Revolution_X
https://en.wikipedia.org/wiki/Super_Scope#Compatible_games

Nintendo premiere Mario Paint!
https://archive.org/details/video-games-de-1992-10/page/n19/mode/2up
https://en.wikipedia.org/wiki/Mario_Paint
https://commodore.software/downloads/download/670-desktop-publishing/15244-the-newsroom
https://en.wikipedia.org/wiki/64DD#Released

Sega licenses laser disks
https://archive.org/details/GamePro_Issue_039_October_1992/page/n92/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Category:LaserDisc_video_games
https://en.wikipedia.org/wiki/Snatcher_(video_game)

Amstrad and Sega team up
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 19
https://en.wikipedia.org/wiki/Amstrad_Mega_PC
https://en.wikipedia.org/wiki/Amstrad

PC price war hits the UK
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://en.wikipedia.org/wiki/Ambra_Computer_Corporation
https://en.wikipedia.org/wiki/Elonex
https://en.wikipedia.org/wiki/Commodore_International

Intel running contest to name next gen chip
https://en.wikipedia.org/wiki/Pentium#Overview https://archive.org/details/eu_BYTE-1992-10_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Pentium

Amiga Joker reviews Atari Falcon
https://archive.org/details/asm_magazine-1992-10/page/n105/mode/1up
https://archive.org/details/AmigaJoker199210/page/n57/mode/1up
https://en.wikipedia.org/wiki/Atari_Falcon

Winzip reviewed
https://archive.org/details/1992-10-compute-magazine/page/n41/mode/1up
https://en.wikipedia.org/wiki/WinZip

PC Games debuts
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mg==
https://en.wikipedia.org/wiki/PC_Games

Electronic Games is back!
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n5/mode/1up?view=theater
https://en.wikipedia.org/wiki/Electronic_Games

Broderbund expands affiliate label program
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n11/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_99/page/n15/mode/1up
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI - https://www.patreon.com/posts/39095819
Ronald Spitzer - New World Computing - https://www.patreon.com/posts/59922334
Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329
https://en.wikipedia.org/wiki/Broderbund
https://en.wikipedia.org/wiki/The_Software_Toolworks
https://en.wikipedia.org/wiki/Humongous_Entertainment
https://en.wikipedia.org/wiki/Electronic_Arts

EA buys Origin
https://archive.org/details/questbusters-v9n10/page/n1/mode/1up
https://en.wikipedia.org/wiki/Origin_Systems
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.filfre.net/2019/09/origin-sells-out/

Sierra acquires Bright Star
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://www.mobygames.com/company/bright-star-technology

Hi-Tec hits the skids
https://archive.org/details/ZZap64Issue0891992Oct/page/n9/mode/1up
https://www.mobygames.com/company/hi-tec-software-ltd
https://www.gamesthatwerent.com/gtw64/daffy-duck/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

 

30 years ago:
Arcades take on theme parks,
#Amstrad and #Sega team up &
#EA buys #Origin

These stories and many more on the latest episode of the VGNRTM

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
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Duration: 58:43
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Duration: 3:38:33
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Duration: 1:57:41
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Duration: 3:23:11
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December 1992 [not-audio_url] [/not-audio_url]

Duration: 1:46:47
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December 1982 [not-audio_url] [/not-audio_url]

Duration: 3:06:04
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