Roger Hector - Atari, Disney, Sega, Namco

Roger Hector - Atari, Disney, Sega, Namco

Author: Karl Kuras December 30, 2022 Duration: 2:51:25

Atari, Bally, Sega, Namco and so many more... our guest today, Roger Hector, has seen the industry from every perspective during a career that has spanned more than three decades.
He shares with us insights into his passions and philosophies on game design, art, and surviving corporate cultures

Recorded March 2022.

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Links:
http://www.rogerhector.com/
https://www.mobygames.com/developer/sheet/view/developerId,12011/
https://www.hemmings.com/stories/article/roger-hector
https://www.artcenter.edu/
https://carart.us/products.aspx?x=2&f=artistID&v=18&t=i&ttl=artistName&tmp=2&menu=C12919
https://www.linkedin.com/in/rogerhector/
https://en.wikipedia.org/wiki/Huffy
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Pong
https://www.mobygames.com/game/arcade/battlezone_
https://www.mobygames.com/game/arcade/warlords_
https://en.wikipedia.org/wiki/Atari_Cosmos
https://en.wikipedia.org/wiki/Nolan_Bushnell
https://en.wikipedia.org/wiki/Allan_Alcorn
https://en.wikipedia.org/wiki/Catalyst_Technologies
https://en.wikipedia.org/wiki/Sente_Technologies
http://showbizpizza.com/info/documents/ptt/ptt_gamesexaminer-sente.pdf
https://en.wikipedia.org/wiki/Bally%27s_Corporation
https://www.trio-tech.com/projects/ghostbusters/
Ghostbusters Ride: https://youtu.be/f2ap1qQPqiU
MIB Ride: https://youtu.be/5vh9TZEyc0U
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/game/apple2/john-madden-football
https://www.mobygames.com/game/one-on-one
https://www.mobygames.com/game/caveman-ugh-lympics
https://www.mobygames.com/game/will-harveys-zany-golf
https://www.mobygames.com/developer/sheet/view/developerId,182/
https://www.mobygames.com/developer/sheet/bio/developerId,203886/
https://www.mobygames.com/company/walt-disney-computer-software-inc
https://www.mobygames.com/game/quackshot-starring-donald-duck
https://www.mobygames.com/game/disneys-aladdin
https://www.mobygames.com/game/disneys-aladdin__
https://disney.fandom.com/wiki/Disney_Sound_Source
https://www.wavetable.nl/wp-content/uploads/Disney-Sound-Source.jpg
https://www.mobygames.com/attribute/sheet/attributeId,44/
https://www.mobygames.com/game/dick-tracy-the-crime-solving-adventure
https://www.mobygames.com/game/dick-tracy__
https://www.mobygames.com/game/dos/coaster
https://www.mobygames.com/game/donald-ducks-playground
Al Lowe Interview - https://www.patreon.com/posts/29977733
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://en.wikipedia.org/wiki/Sega_Technical_Institute
https://www.mobygames.com/game/comix-zone
https://www.mobygames.com/developer/sheet/view/developerId,62616/
https://www.linkedin.com/in/petermorawiec/
https://en.wikipedia.org/wiki/Sega_Saturn
https://en.wikipedia.org/wiki/32X
https://www.mobygames.com/company/universal-interactive-inc
http://www.rogerhector.com/anteroscoachworks.html
https://en.wikipedia.org/wiki/Bandai_Namco_Entertainment
https://venturevalleygame.com/
https://twitter.com/VentureVG
https://en.wikipedia.org/wiki/VR-1
https://en.wikipedia.org/wiki/Sega_VR

 


Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Author: Language: English Episodes: 100

Video Game Newsroom Time Machine
Podcast Episodes
October 1983 [not-audio_url] [/not-audio_url]

Duration: 4:20:24
The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video g…
September 1993 [not-audio_url] [/not-audio_url]

Duration: 2:39:40
Mortal Monday, F-15 Strike Eagle saved by Falcon, Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industr…
5th Anniversary Interview [not-audio_url] [/not-audio_url]

Duration: 1:38:36
After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview! Recorded: November 20…
September 1983 - 7 Minutes in Heaven segment - Complete [not-audio_url] [/not-audio_url]

Duration: 7:13
This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600. An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file…
September 1983 [not-audio_url] [/not-audio_url]

Duration: 3:58:17
Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around th…
Brent Naseath [not-audio_url] [/not-audio_url]

Duration: 2:34:06
At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals. Si…
August 1993 [not-audio_url] [/not-audio_url]

Duration: 2:19:46
7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32 These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the vide…
Owen Rowley [not-audio_url] [/not-audio_url]

Duration: 2:06:56
Starting out as a signals decoder for the air force, through to working for Nolan Bushnell's Chuck E. Cheese Pizza Time Theatre on its ill-fated Kadabrascope animation initiative, Autodesk, VRML and so many others, Owen…
August 1983 [not-audio_url] [/not-audio_url]

Duration: 2:40:18
Dragon's Lair takes arcades by storm, Commodore rules the computer roost & Video game makers pivot to micros These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories…
July 1993 [not-audio_url] [/not-audio_url]

Duration: 1:53:47
Sega introduces ratings Nintendo beats Tengen Sony buys Psygnosis These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in J…