Video Game Newsroom Time Machine

Video Game Newsroom Time Machine

Author: Karl Kuras Language: English Episodes: 100
Ever wonder what gamers were actually talking about decades ago, before online forums and endless hot takes? Each month, Video Game Newsroom Time Machine hosted by Karl Kuras does exactly that, dusting off the headlines and magazine pages from the past. This isn't just a nostalgia trip; it's a grounded look at the industry's turning points as they happened. You'll hear about the surprising announcements, the forgotten controversies, and the hardware launches that had everyone buzzing-from arcade trends in Japan to home computer wars in Europe and North America. The podcast specifically revisits news from exactly 30, 40, and 50 years prior, creating a unique layered perspective on how video game culture evolved. It’s like sitting in a newsroom from a different era, piecing together the stories that shaped the games we remember today. Tune in for a monthly dose of context, where the past conversations about pixels and processors feel surprisingly fresh and directly connected to the present.
Episodes
Bruce Nesmith - TSR, Bethesda [not-audio_url] [/not-audio_url]

Duration: 2:26:32
In the history of pen and paper role playing games, no company name looms larger than TSR, creators of Dungeons and Dragons, and in the realm of computer role playing games one of the greatest publishers has been Bethesd…
Ed Pearson - Seattle Funplex [not-audio_url] [/not-audio_url]

Duration: 1:41:19
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and mo…
July 1983 [not-audio_url] [/not-audio_url]

Duration: 4:34:15
Atari axes Ray Kassar, Nintendo launches the Famicom & Commodore's Jack Tramiel delivers the killing blow to Texas Instruments These stories and many more on this episode of the VGNRTM This episode we will look back at t…
June 1993 [not-audio_url] [/not-audio_url]

Duration: 1:53:17
Street Fighter movie is a go Traditional computer game makers falter Sega's Battle with Nintendo heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in…
Gary Brose - Seattle Funplex [not-audio_url] [/not-audio_url]

Duration: 1:47:11
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and mo…
June 1983 [not-audio_url] [/not-audio_url]

Duration: 3:35:35
40 years ago: TI reports huge losses, Sega gets out of the arcade business in the US & Nintendo prepares to launch the Family Computer These stories and many more on this episode of the VGNRTM This episode we will look b…
May 1993 [not-audio_url] [/not-audio_url]

Duration: 2:24:28
Super Mario Brothers hits theatres, Blast Processing brings sega to the next level & Id shows off Doom These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in an…
May 1983 [not-audio_url] [/not-audio_url]

Duration: 3:18:36
The Supreme Court comes to the aid of video games Commodore's Vic20 drops below $100 Electronic Arts ships its first games These stories and many more on this episode of the VGNRTM This episode we will look back at the b…
OpenGL vs. Direct3D with Servan Keondjian and Casey Muratori [not-audio_url] [/not-audio_url]

Duration: 2:13:40
At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware. Would it be an open source community effort born of Sil…
April 1993 [not-audio_url] [/not-audio_url]

Duration: 1:47:50
Street Fighter 2 merch goes into overdrive, Nintendo neuters Mortal Kombat & The World Wide Web goes open source These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest sto…